Set's animals are going to be bumped to a speed rating of 6 so they can keep up with RC due to egypt's lack of cavalry in classical. Feral will also affect all animals on the map and they will instantly be under your control, including sheep, cows, and pigs. Pigs, cows, and sheep will become warrior pigs, cows, and sheep On water maps, the fish will become very ill tempered, grow lasers on their heads and attack your opponent's ships. It has also been suggested that the very upset fish would then grow legs and attack your opponent's forests and not stop until all of the relics have been released from the temples.
Also, mercenary cavalry will cost 12 gold and last 7 minutes (regardless of their hitpoints) and you will be able to produce them from any building, including houses and docks, if produced from docks they will become mercenary boats that last the rest of the game and actually give a negative pop count. This will help counter the Kraken.
To counter Odin Jarls, when any of Set's animals come within the LOS of the Jarls they will become "uber-animals". The Ape will then use a special attack of flinging it's own poop at the jarl doing terrible damage and since the animals are now faster than the jarl, it will not be able to escape.
The patch will also effect the Norse. Now, Loki's hesir will be able to do the anubite jump attack and instantly summon a MU. This MU will then seek all enemy villagers and eat them. Also, the water bug has been fixed for Loki now Loki will automatically win the water in every game, except when Set is using angered fish due to feral at which point the game will go out of sync.
Odin's ravens will be able to drop precision guided bombs that will render an area of the map unusable to the opponent. For you, however, it will become a healing spring that can walk.
Hades' Sentinels will now shoot heat seeking burning arrows of death that will change all of your default hotkeys. This, I felt, was overpowered, but was assured that it was quite fair.
Zeus will now be able to use bolt anytime he feels like it as long as he does NOT have LOS of the area. His hoplites will cost twice as much and do less damage to buildings. I was told that the Zeus hoplites were too strong. They have also increased their build time to 2 minutes and 32 seconds and they may only be produced from Wonders
Poseidon will now, instead of having militia generate after a building is destroyed, will now generate militia whenever the opponent begins to win a battle, thus making Poseidon the easiest god to play. Poseidon will now be great to choose if you expect a phone call or have uncontrollable bowels. Also the militia will become Collosus MU's if the opponent is a better player than you are.
No changes will be made to Isis except to her appearance. She will now be dressed in ancient egyptian S&M leather gear.
Ra will be nerfed further by taking away his ability to gather resources. Villlagers will instead stand around and wait to be killed.
Thor will be left alone.
I feel like these are the most likely changes in the next patch, should make the game much more fun and finally balance the civs. Good day...