Well wish no more! I present to you the AoM Defensive patch! This patch brings back the gameplay of AoC, while retaining the amazing features and graphics of AoM.
*Features*
-Villagers and dwarves build time slightly increased
-TC's now have much less attack and give less population, but can be built anywhere (up to 6 of them after heroic)
-Fortresses, Hillforts, and Migdol strongholds now cost more and build slower, but have much more hp and attack
-Walls now have more hp, build faster, and each wall upgrade gives them more hack armor
-Buildings in general have more HP and armor, and Masons/Architects upgrades now give more hack armor.
-Norse and greek cavalry now have less HP and attack in Classical. This is returned to normal in Heroic age.
-Age upgrades now cost 500 food- classical; 800 food, 600 gold- heroic; Mythic age upgrade costs the same.
-Houses now only give 5 pop and have less hp, but cost 20% less and build faster. The limit on them is now 20
-Fortresses now give 10 pop
-Mercenaries now have less attack and have less pierce armor after classical
-Mercenary cavalry have less attack and less hack armor
-Mercenaries now cost more gold
As you can see, I've made many changes. However, I need YOUR help to make it even better. Please download the beta version of this patch My AoM Projects:Myth Blood: Rise of Atlantis; No-Titans Random Map Set; Age of Mythology Desktop Theme
ESO: MiNdWaRp
Empires: MiNdWaRp
Zone: Apple_IIe_