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Age of Mythology Heaven » Forums » Strategy and General Discussion » A REAL Titans review!
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Topic Subject:A REAL Titans review!
Gaurdian_112
Banned
posted 02 October 2003 02:18 PM EDT (US)         
Alright, I just played TT.

Introduction:

I was amazed. I was awed. I couldn't believe it. The graphics like implode and everything else surpass even those of Empires!

Another AMAZING X-pack by Ensemble...this one is the best yet!

Its a whole new game...

Campaign:

Now I can say that the campaign is wonderful. The movie cinematics are fantastic! They are like real movies..its like LOTR like camera movements..spectacular! The story is VERY interesting and the voices are TOP NOTCH...

Random Map:

The new "tundra" map is SURE to be the favorite of all dmers. The new maps, all in all, are not many but they are great! And the Titans just are so much FUN..they do like karate when they fight each other! Fantastic!

The atlanteans are the perfect choice. I never thought I would say this because at first I was opposed to this: but now I realise that no other civ would suffice. Not japs not aztecs..atlanteans are perfect.

The Editor:

Amazing. Truly Amazing. This is the editor of my dreams. Not as annoying as the EE editor, animation view, and best of all..new terrains!

For example, the new grass terrain is the best I've ever seen in an RTS...and the new units and effects are a MUST HAVE for any cpn I'll be working on!

All in all, this is the best editor available in the world right now. No doubt we will be seeing some great masterpieces, espiacally now that ScnPunk is back!

The Atmosphere:

If you put me underwater and in the real city of atlantis, it still wouldn't give the atlantean atmostphere TT does!

Compared to other rising games:

This expansion is really a whole new game. ES could have released the Titans by itself and it wouldve been everyone's favorite. Honestly, I have never before opened a game and been amazed..never before has my jaw dropped till it hit the floor (for a game)...when I opened EMPIRESAWN OF THE MODERN WORLD my first impression was disgust...

All in all, a 10/10.

Or an 11/10!!!

My god, Ensemble is definately, NO DOUBT the best team out there. I have never ever played an ES Game and nto liked it. Look, I'm still playing AoK:TC! And designing with it too! Its nuts!

AuthorReplies:
ArtemisChimera
Mortal
posted 02 October 2003 02:20 PM EDT (US)     1 / 19       
Well looks like you enjoyed it!

Nice to see some posts with positive stuff rather than complaints (for which I am slightly guilty )

Can't wait to get it myself!


ESO user name - ChimeraArtemis
Rating - 1662
Favourite Major Gods - Isis, Gaia, Hades, Loki

Creator of the Egyptian Myth Unit Guides - Phoenix, Wadjet, Scorpion Man, Scarab
And the Atlantean Myth Unit Guides: Stymphalian Bird, Satyr, Lampades Heka-Gigantes, Man O'War

aom dude
Mortal
posted 02 October 2003 03:13 PM EDT (US)     2 / 19       
Not to whine but in a review you should also mention the cons. No unit editor, no improved recorded game feature and a few minor bugs.

I find the new AI really great. The new megalopolis map is also really cool.


It's lame to quote yourself - aom dude
signalfires
Mortal
posted 02 October 2003 03:18 PM EDT (US)     3 / 19       
Yeah, when I saw the title "A REAL Titans review!" I thought "Oh good, one that weighs up the good and bad points and doesn't end up with something ridiculous like 9.7/10."

s i g n a l f i r e s

[This message has been edited by signalfires (edited 10-02-2003 @ 03:20 PM).]

AlphaUriel
Mortal
posted 02 October 2003 03:21 PM EDT (US)     4 / 19       
I think what you meant to post was, "A REAL fanboy's review!"
A real "REAL" review would (like aom dude said) point out some of the game's shortcomings, and give some reasons why the new stuff worked. "I loved it because it was so amazing!" does not a review make.

Actually, this reminds me a lot of AOMH's "official" review. I can't take a review seriously unless they include what about the game needs improving.

AlphaUriel
Mortal
posted 02 October 2003 03:26 PM EDT (US)     5 / 19       
Want me to write up a review, signalfires? I'm critical, but fair.. I'll definitely write up an unbiased review if there's a demand for one.
aom dude
Mortal
posted 02 October 2003 03:33 PM EDT (US)     6 / 19       
No doubt the game was good but it had a few short comings.

It would get a 9.9 if it had:
*improved recorded game feature
*unit editor
*more interaction between units in the campaign (like in the previous campaign)
*New intro movie
*Better manual (also for editor)
*Bugs solved; no caravans getting stuck or automata who attack the enemy temple instead of repearing another automata.

Pro's were:
*very good AI, much more specialised and actually fun to play with and practice against.
*very good campaign; nice and origonal side quests, special units and overall just fun to play and explore the atlantean race.
*Atlanteans are a very unique race; uber vills, different GP system, strange unit counters, lot of MUs, fun bonusses for the Major Gods, and more.
*Improved it other parts of the game; Editor, ESO, new menu's etc.
*The titan units are much better than wonders. Not just some super-unit, you need to think were ad when to use it because a large army or a lot of heroes can still kill him.

I would rate the game a 8.7


It's lame to quote yourself - aom dude
Voucher_
Mortal
posted 02 October 2003 03:36 PM EDT (US)     7 / 19       
that would be good. ive done some wierd stuff in AOC, like u[grading the turtle ships to near infinate hp and attack, then playing with them against a friend (who was clueless till my 4 ships kill his 400 turtle ships). those were the days... its too bad you cant mess around with the units... maybe be able to make your own (re-enact the war between the gods and the titans??) or at least modify them alot. oh well.

-Stupidity breeds Stupidity-
-Somebody get this frick'en duck away from me!-
Strong_Bad, at www.homestarrunner.com
-One by One, the penguins are stealing my sanity-
You got a problem with me? Well, i guess no-one is perfect.
Voucher_
Mortal
posted 02 October 2003 03:37 PM EDT (US)     8 / 19       
hey, you just beat me to it! lol

-Stupidity breeds Stupidity-
-Somebody get this frick'en duck away from me!-
Strong_Bad, at www.homestarrunner.com
-One by One, the penguins are stealing my sanity-
You got a problem with me? Well, i guess no-one is perfect.
aom dude
Mortal
posted 02 October 2003 03:48 PM EDT (US)     9 / 19       

Quote:

I'm critical, but fair.. I'll definitely write up an unbiased review if there's a demand for one.


There will be a lot of people who don't know wether to buy it or not. So a fair review will always be good.

It's lame to quote yourself - aom dude
TheEliteMyrmidon
Mortal
posted 02 October 2003 03:51 PM EDT (US)     10 / 19       
I read IGN's review of The Titans and I think Steve Butts(yes, that's his real name) did a fairly decent job, he pointed out the pros and cons, and was in no way biased.

ESO: MurmilloKing
CountErfeit
Mortal
posted 02 October 2003 03:55 PM EDT (US)     11 / 19       
atlanteans are still a little too powerful for now (it isn't noticible right away because people are so new to them) and probably will be nerfed a little bit in next patch...

Quote:

Not japs not aztecs

Dude it's Japanese not japs...that's pretty offensive.

donato
Mortal
posted 02 October 2003 04:06 PM EDT (US)     12 / 19       
Not sure if you know this, but it's not Gaurdian, it's Guardian...unless you meant to spell it that way.
Gaurdian_112
Banned
posted 02 October 2003 04:27 PM EDT (US)     13 / 19       
Yeah lol I did mean to spell it that way. Its my trade mark.

Quote:

I think what you meant to post was, "A REAL fanboy's review!"
A real "REAL" review would (like aom dude said) point out some of the game's shortcomings, and give some reasons why the new stuff worked. "I loved it because it was so amazing!" does not a review make.
Actually, this reminds me a lot of AOMH's "official" review. I can't take a review seriously unless they include what about the game needs improving.

NO listen..i loved every single part about this game. You're asking for too much. its like asking for airplanes in a medieval game, ok? They just can't do it.

With what the TiTaNs has to offer, I can definately 100% assure everyone that this is a top-quality ES game and worth even 50 bucks.

TheEliteMyrmidon
Mortal
posted 02 October 2003 05:28 PM EDT (US)     14 / 19       
No offense, but before you try to make a review, try to read those of Gamespot, IGN, Gamespy or any other company BEFORE you attempt to do what you just did.

ESO: MurmilloKing
Gaurdian_112
Banned
posted 02 October 2003 06:12 PM EDT (US)     15 / 19       
Actually this review was written in haste. I'll write a good one shortly.

And amespy etc.. , they always review not based on their opinions but on what they think will attract people..if people want to see a 9/10 for Empires..then Gamespy will give a 9.5 for empires.

Same thing happened to RoN.

Nobull
Mortal
posted 02 October 2003 09:46 PM EDT (US)     16 / 19       
but RoN got good reviews everywhere though..not just gamespy

"This expansion is really a whole new game. ES could have released the Titans by itself and it wouldve been everyone's favorite. Honestly, I have never before opened a game and been amazed..never before has my jaw dropped till it hit the floor (for a game)...when I opened EMPIRESAWN OF THE MODERN WORLD my first impression was disgust..."

...empires hasnt even been released yet..


Well Lois, I tried finding my creativity like you said. First I tried an art class..Am I-Am I supposed to draw the penis? Then I tried sculpting..Am I-Am I supposed to sculpt the penis? Then i tried music..Am I-Am I supposed to conduct with my penis? Then I realised that this is it, Lois, my penis belongs on stage! ---Family Guy
petachoks
Mortal
posted 02 October 2003 10:49 PM EDT (US)     17 / 19       
^^Haha, good point.
Maybe he meant, *when I opened the demo, my first impression was disgust*.
Duskofdead
Mortal
posted 03 October 2003 00:53 AM EDT (US)     18 / 19       

Quote:

Quote:

Not japs not aztecs

Dude it's Japanese not japs...that's pretty offensive.

Glad I wasn't the only one who caught that... it's a common abbreviation for Japanese on the internet but watch any WW2 movie and you'll realize it's not an innocent term.

As far as the review... yeah, we're getting tons of "AoM IS TO THE GAMING WORLD WHAT ATARI WAS TO BOARD GAMES. IT IS GOD" simply because it's new. The newness wears off. Since the review covered... the .... good points... I'll join in with a few of my "cons"

1) (This is my miser side) it only added one civ. For $30 at least add 3-5. Or add a lot more units and techs and buildings for the pre-existing civs.

2) Any balancing attempted in the 1.07 patch has been destroyed by the fact that the Atlanteans are clearly a designed-for-single-player civ to be cool and flashy and hardcore. There are going to be serious balancing problems between now and whatever patch comes out to tweak them. (It may not be obvious to everyone right now because everyone is PLAYING Atlanteans, almost exclusively, but go into a game as Hades or Odin. You'll see there's a problem very quickly.) I know some 1800-1900 players will jump in here and say "But I used my Isis/Set/whoever strategy and still beat people"... but remember that everyone is very new to Atlanteans. I think they will become even stronger as people develop strategies for them, and as it is it's not too tough to beat comparable players who are playing older civs if you're using Atlanteans.

3) On top of unique units, god powers, and buildings, all three Atlantean civs gained strategically important intrinsic powers which could be repeatedly re-used which none of the original three civs have any counterpart for. (Gaia's lush/building regeneration, Oranos's sky passages, and Kronos's timeshifting.) For full balancing, I suspect three unique abilities are going to have to be added to Greek, Norse, and Egyptian at some point--- ravens, kataskopos, and Pharaoh empowerment just don't cut it. (Although Norse military being able to build might count as their unique strategic ability.)

4) The oracles are a pain to scout with because you can't just set a shift-path for scouting. They require constant micromanagement. (Perhaps this was a small intentional balance for Atlanteans)

5) Nearly all of the Atlantean god powers are offensive in nature. This places them in a clear combat advantage over the older civs who had a few destructive god powers thrown in with ones like prosperity, pestilence, ceasefire, etc.

6) The Classical-age town center building and cheap myth unit and regular unit massing abilities of the x-pack (particularly for Atlanteans) speed up the pace of the game to an extreme level. Impatient gamehopping types may love this, but real-time strategy lovers are probably mostly annoyed, as AoM regular was already by far the fastest-paced of all the Age of Empires games. I want Age of Empires, not Starcraft.

7) Atlantean civs have a wider range of units which do a variety of specialized jobs, giving them more combat flexibility than the older civs. More units should have been added to Greek, Norse, and Egypt to counterbalance this. No matter what particular task you want your units to fulfill, with Atlanteans there are probably 3, 4, or more unit types which can do that job... in many cases the older civs have only one unit for each type of job (i.e., counter-cavalry, counter-archers, etc.)

8) The new maps are... for lack of a better word, busy. I tend to find them distracting because there's so many hills, trees, decorations, etc. They're flashy but I find not as playable as the plainer older maps.

Intrepid
Mortal
posted 03 October 2003 09:57 AM EDT (US)     19 / 19       
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