SteelBlade
Mortal
posted 30 October 2003 10:21 PM EDT (US)
In a game last night a kronos or oranos player send a contarius in my main base and casted implode. Immidiatly i garrison all vils and atleast 15 or more vils entered the TC. Then i was so surprised that the GP was sucking the units with in the TC? Is this how the GP works? I never noticed before.
axe1223
Mortal
posted 30 October 2003 11:17 PM
EDT (US)
3 / 16
ya the first few times someone did that to me i tried to garrison my units and they just popped out. it sucked. but i hate that tartarian gate thing more, it need a few less hit points.
SteelBlade
Mortal
posted 30 October 2003 11:42 PM
EDT (US)
4 / 16
Tartarian gate also can be placed on buildings. Imagine loosing a hillfort or baracks or even worse some houses. That would really hurt someone. IMO thats a bug and needs to be fixed.
Mystic_Korean
Mortal
posted 31 October 2003 02:00 AM
EDT (US)
8 / 16
I feel that being able to use Shocwave 3 times is a bit too much. It's pretty much as strong as serpents on land, as it turns a whole battle or even worse, makes your vills go crazy when u try to run from Turmas.
SteelBlade
Mortal
posted 31 October 2003 10:40 AM
EDT (US)
9 / 16
I agree on that, but he has to have a big number of turmas in order to kill many vils.
AA Tyrael
Mortal
posted 31 October 2003 11:06 AM
EDT (US)
11 / 16
and one Flaming Weapon cast can make that 3vs3 6vs3 ;-)
Justin Wood
Mortal
posted 31 October 2003 03:55 PM
EDT (US)
14 / 16
Just wondering, did the implode suction things hit your vils before they were garrisoned? Someone should try having the vils already garrisoned and then use the gp. Just a thought.
Deaconrage
Mortal
posted 31 October 2003 07:06 PM
EDT (US)
16 / 16
I hate implode...One game i played i used it on my opponents 20-25 villagers/dwarves. They all got sucked in but when blown back out, none took damage. Is that a bug or supposed to happen?