the time of day should change like every 7 mins for instave it has postives and negatives.
day-workers gather faster,building los is farther same with units,petasuchos fires faster same with archer,heradable animals get fatter faster,frost giants attack is lowered.
night-buildings los is down same with units,archers are inaccurate,petasuchos attack is droped 45%,workers gather slower,towers,tc,fortress,ect are inaccurate,mu's attack is rasied a little(like eclipse but less powerful)hunters gather faster.
animals increase over time
trade ships
niddhoggs cant be bolted
tartarian spawns u control
weather effects happen anytime during the game
rain=farms gathered faster
snow=units slower, gathers gather slower,ships slower
sandstorm=damges units,some los is lost
killing units u recover small amout of resources example
5 hops killed 135 food 174 gold 67 wood recoverd
building wonders increase favor gained
greeks can build 5 more heros
max number of heros that can be made for each civ is 10
horses,eles,titans,mu's (giants,hydras,colossus,behemoth,) cause trample when moving or die
sige units do more damg vs human units(100 pund bolder hailed in the air falling on u i think it kills u or does maj damg)
major god bonus:
Loki mu cost less train faster
Thor Dwarves gather gold 2x faster than other dwarves
Odin hillforts cost less(cost no favor) hillfort units train faster
Zues infaltry cost less,more hitpoints,heros cost less
hades archers cost less train faster,villes build faster
poseidon cavalry more hitpoints bonus damg vs buildings
Ra monuments give more favor camles do bonus damg vs infaltry
Isis buildings have more los can build a market at any stage (cost more wood 2 build)
Set animals cost no pop,animals have more food,animals have better hack and pierce,midgol cost less favor
Kronos seige units cost less wood more resistance 2 hack
can make multiple timeshift (max 3)but cost alot of resources
Gaia lush should be able to force villes to farm faster 5-10% lumberjacks cut faster and gold miners mine faster.also it should zap opp units and replenish damg buildings like 1hp is converted into 5 every 3 secs.caravans move faster
Oranos human units do bonus damg vs buildings human units train faster
that is all the changes i think that should be made some of the ideas i got from the forum plz comment on alot of this
[This message has been edited by EC_firesaiyan (edited 04-18-2004 @ 10:33 PM).]