I want you guys to tell me
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1. If it is possible to make these changes in a patch or will it require an AOM2/Expansion pack?
2. Do u like this idea / donot care about it / if this should not occur at all.
3. If u see this will lead to some balancing issues tell if it can be corrected or not? If possible what way.
Changes to Wonders
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1. Provide favour (1 Favour in 5 secs)
2. Reduce POP slots of all myth units by 1.
3. Allows u to train myth unit at faster rate (25 % faster) 4. Reduces cost of Myth units by 10% that are produced in the Wonder. 5. Change wonder victory to -- Player wins if his wonder stands for 5 mins or his opponent does not build a wonder in 5 minutes. So if the enemy can build the wonder in 5 mins then the game is not over. How does this effect the Game 2. Real Supremacy - Wonders are just a building does not give u a really supremacy over the other player but if this change is made then u can say that as if both player has the wonder they are even but if it leads to a circumstance where the other player looses a wonder he is doomed and it gives rise to a real supremacy. 3. Lots of New strats as Myth units can be really used. 4. No longer the Titan is devastating or a game ender as u can use Myth units to counter it. 5. Stop Late Game Merc Spam - I have heard that Eggies Merc spam in the late game to out pop their enemies and this is lame. With more Myth units they got to create more priests to counter them and this will reduce their capability to merc spam out as both cost gold. 6. This change will not cause any stupid early game rush techniques leading to Over Powerdness. Instead will make meaning to late age games and more action and a new age of different dimension. 7. NO LONGER BUILD WONDER, BUILD TITAN, DEFEND AND WIN. Balance Issues : Some Balance Issues will arise from this. 2. Eggies should not be able to empower the Wonder this might Blow things out of propotion. ... Poll: Like the Idea - 1 (Favour generation and Victory condition Only) [This message has been edited by arunprasaad_s (edited 04-21-2004 @ 04:41 AM).]
----I would also like to know which idea u like better (A) produce simultanious units or (B) faster production of Myth units.
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1. A New Age - There is a lot of cost into the wonder 1000 gold/wood/food - 50 fav. Cost is good enough to evolve into a New Age( An actual Mythic age). But if ur not strong enough to protect this age u loose it and ur opponent gains supremacy.
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1. Automatons donot require a pop slot reduction as they are already 2.
Donot Care about the Idea - 1 ( from a person who hate wonder victory )
This change Should not be Made - 1 ( from a person who hate wonder victory )
Thank you for Helping.