// Myth unit production mapped to same series of keys
map ("u", "game", "tis(\"Sphinx\") tis(\"Wadjet\") tis(\"Anubite\") tis(\"Cyclops\") tis(\"Minotaur\") tis(\"Centaur\") tis(\"Troll\") tis(\"Enheriar\") tis(\"Valkyrie\") tis(\"Promethean\") tis(\"Automaton\") tis(\"Flying Medic\") tis(\"Servant\")")
map ("i", "game", "tis(\"Hydra\") tis(\"Manticore\") tis(\"Nemean Lion\" tis(\"Scylla\") tis(\"Petsuchos\") tis(\"Scarab\") tis(\"Scorpion Man\") tis(\"Leviathan\") tis(\"Battle Boar\") tis(\"Mountain Giant\") tis(\"Frost Giant\") tis(\"Kraken\") tis(\"Satyr\") tis(\"Behemoth\") tis(\"Dryad\") tis(\"Stymphalian Bird\") tis(\"Nereid\")")
map ("o", "game", "tis(\"Colossus\") tis(\"Chimera\") tis(\"Medusa\" tis(\"Carcinos\") tis(\"Mummy\") tis(\"Avenger\") tis(\"Phoenix\") tis(\"Sea Turtle\") tis(\"Fire Giant\") tis(\"Fenris Wolf\") tis(\"Jormund Elver\") tis(\"Lampades\") tis(\"Argus\") tis(\"Heka Gigantes\") tis(\"Man O War\")")
map ("p", "game", "tis(\"Roc\")")