if u could give ur villies one type of special bonus ( within reason) would would it be ?......( no invincablility*)
ex: maybe a higher attack or something
Author
Replies:
godfatha43 Mortal
posted 08 May 2006 09:48 PM
EDT (US)
1 / 13
way better hack arm.
RicorianGuardian Mortal
posted 09 May 2006 07:46 AM
EDT (US)
2 / 13
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MR2 Pilot Mortal
posted 09 May 2006 11:00 AM
EDT (US)
3 / 13
Actually villies and Atlantean Citizens, already have a good bonus vs siege, which many players don't take advantage of.
Villies take down siege units very rapidly.
FAILURE is not an option, it comes bundled with the software. The graduate with a science degree asks, "Why does it work ?" The graduate with an engineering degree asks, "How does it work ?" The graduate with an accounting degree asks, "How much will it cost ?" The graduate with an arts degree asks, "Do you want fries with that ?" Great minds discuss ideas; Average minds discuss events; Small minds discuss people.
nickleback94 Mortal
posted 09 May 2006 03:08 PM
EDT (US)
4 / 13
I would also make them have much better hack armour.
Mamluke Dynasty Mortal
posted 10 May 2006 02:03 AM
EDT (US)
5 / 13
i got a good one ...u know how they hunt??? they use a bow and arrow, well why not they use that to defend themselves from human units.
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Tylerv100 Mortal
posted 10 May 2006 09:46 AM
EDT (US)
8 / 13
Not that its really a difference,but it would be cool if they could garrison in Ox Carts but hwen the Ox Cart dies they could reappear again.
It would matter so much for Random Map, but it would e be cool in the campaign.
They could also sorta be like teh Fenris Wolf Broad. Theyc could get srtength in greater numbers, making a group of villagers harder to attack.
Tylerv100 AKA FiRe_F0x
empireofages AoMH Review Team
posted 10 May 2006 10:20 AM
EDT (US)
9 / 13
i would give them more LOS so you do not have to scout that much. The LOS of an hero oracle
MR2 Pilot Mortal
posted 10 May 2006 04:58 PM
EDT (US)
10 / 13
In team games, it would be interesting if you could Give or Sell some Villies or Citizens to a team mate, for example; If a team mate lost all their TC's. A way to possibly make a come back.
FAILURE is not an option, it comes bundled with the software. The graduate with a science degree asks, "Why does it work ?" The graduate with an engineering degree asks, "How does it work ?" The graduate with an accounting degree asks, "How much will it cost ?" The graduate with an arts degree asks, "Do you want fries with that ?" Great minds discuss ideas; Average minds discuss events; Small minds discuss people.
Tylerv100 Mortal
posted 10 May 2006 07:09 PM
EDT (US)
11 / 13
^^^^^^^^^^^Yes, that would be an nie feature and would make coop games mroe intersting. A comeback would be vey possible and the match would be goign again.
Tylerv100 AKA FiRe_F0x
RicorianGuardian Mortal
posted 10 May 2006 07:15 PM
EDT (US)
12 / 13
Actually, it would be cool if you could switch control of any unit. If someone on a team was an uber-@$$ general and the others were so-so, they could all say "here take charge" and hand over their armies so they would be more effective. I dont know of any real time stratagy games that have this feature- the closest thing i know that you can do this in is civ 4 where you can give units as a gift.
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i r n00b Banned
posted 12 May 2006 10:26 AM
EDT (US)
13 / 13
Quote:
i got a good one ...u know how they hunt??? they use a bow and arrow, well why not they use that to defend themselves from human units
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