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Age of Mythology Heaven » Forums » Strategy and General Discussion » if you could make your own god power
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Topic Subject:if you could make your own god power
EgyptianDragon
Mortal
posted 02 August 2006 01:12 AM EDT (US)         
Hey, fellow AoMH'ers. Since a few suggested it, I thought "why not?"

If you could make your own god power what would it be?

AuthorReplies:
cid400
Mortal
posted 02 August 2006 02:10 AM EDT (US)     1 / 18       
like a kronos freeze instead of deconstruct it will freeze like 10 units in a certian radius for about 10 seconds that would be pretty awesome

Cid Highwind is the BEST final Fasntsy caracter ever!!


FFVII OWNS ALL

gadunz
Mortal
posted 02 August 2006 02:14 AM EDT (US)     2 / 18       
For my Celt civ- Danu ,leprechaun rainbow (mix of dwarven mine & plenty vault),- Nuada,druidic conversion (all druids convert a human enemy each for a short time) ,Cernonus ,animal sight (temp'y shows all non-militery animals. Use early for hunting or later to see trade caravans)- .Morrigan, celtic fury - Dagda, truce (2 ceasefires)-,Brigid, inferno -Macnanan mcLir ,tidal wave-Epona, camelot (16 named Arturian heroes appear.Healable but unreplaceable)

WhyHowOwlsRootElves
DeuschtlanderAPig
Cheddar Chap
Mortal
(id: The Cheese Man)
posted 02 August 2006 02:52 AM EDT (US)     3 / 18       
Arch age

God Power: GO CRAZY!
Affect: all units are controlled by nature for short period
Myth Unit: Botolf.

Classic

God: Madona
God Power: Like a sergent
Affect: kills off one random player
Myth Unit: Male and female groupies alike.

Heroic

God: Pepsidude_123
God Power: Flood
Affect: Lots of Green pepsi damages all enemy buildings
Myth Unit: The count from sesami street. (Pepsidude_123)

Mythic

God: LPW
God Power: Posters
Affect: Sends waves of disgruntled forumers to enemy Town Centers
Myth Unit: L: Laser-eyed P: Postman W: *who* Watches



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I too always thought "blog" would sound less silly as the years went by.
Mozzarella Man Cheddar Chap, Brie Bloke, Gorgonzola Guy, Feta Fellow, Wensleydale Warrior, Edam Emperor, Parmesan Priest,
Munster Mate, Asiago Associate, Provolone Player, Havarti Hunk, Romano Rabbi, Swiss Soldier, Limburger Lass, Gouda Gentleman

[This message has been edited by The Cheese Man (edited 08-02-2006 @ 02:58 AM).]

Bingo Little
Mortal
(id: Medusasson)
posted 02 August 2006 03:26 AM EDT (US)     4 / 18       
hmm...

My own god power would be Pheonix Nest.

Target it on a tree.

That tree shoots up in flame and is repleaced by a pheonix nest, a huge tree that firest flame at any enemies and trains pheonxs for half the price.



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Skythe
Mortal
posted 02 August 2006 06:20 AM EDT (US)     5 / 18       
Anti-Ceasefire.

All villagers stop functioning for a period of time.


S k y t h e
i r n00b
Banned
posted 02 August 2006 06:34 AM EDT (US)     6 / 18       
Revengenarok.

All my villagers get 50000x bonus damage vs Hero of Ragnarok.

Out Reach
Mortal
(id: newreach268)
posted 02 August 2006 06:56 AM EDT (US)     7 / 18       
Apocolypse Gods. each god has a major power. it is invoked at the start of the game. every time the player ages up the god power becomes more prolific. they get no other god powers.

"The Birds"

initially - all chickens stop eatting, the food they provide is 1/2ed as they are more thin. gain LOS of all birds on the map.
classical - all flying birds on the map gain an attack, they continue random patrolling, but swoop down and damage any enemy unit they come across.
heroic - all flying Birds Become Flocks, they do more damage.
mythic - All flying birds become more agressive, and hunt for targets, there attack is increased, and the number of flocks doubles.
10 minutes after mythic - god power ends.


"Aliens"

initially - Map is completly explored (cant see enemy units/buildings)
classical - enemy units which dont have an allied unit in there LOS are abducted from the map.
Heroic - A space ship patrols the map, enemy units point at it when they see it. this both distracts millitry units (so there easy to kill) but also distracts villergers weaking the economy.
Mythic - Space Ship comes under control. it has titan health but a moderate attack. can use a special ability over a enemy TC charging for 1 minute befor destroying everything (including allied ground units) below. in a large radius.

10 minutes after mythic - god power ends.

"Meteors"

initially - a meteor lands at initial casting location. it can be tasked to generate a slow trickle of any resource.
classical - small meteors start hitting enemy buildings every 30 seconds. can only 1/2th the buildings health at maximum.
heroic - enemy given the option to build giant gun. cost all of current resources (maximum of 1000 of each) (so if player had 500 food, 1000 wood and 2007 gold it would take all of it except 1007 gold) this damages the econmy terribly, however is the only way to stop the mythic effect.
mythic - giant meteorites hits the enemys TC's destroying them completly and the surounding area. player then just has to cleen up. if in heroic enemy built gun, then this is canceled out (but they have a week economy). the gun could be attacked in heroic to double the pain.

5 minutes after mythic - minor meteor hits stop.


these would also make good scenarios, come to think of it....


Out Reach
The guy who writes the erotic fan fiction in Yeebaagoon's signature
Servant_of_Odin
Mortal
posted 02 August 2006 11:51 AM EDT (US)     8 / 18       
Blizzard: like locusts, except it destroyes all enemy farms and food gatherers.

God: odin


I have made a promise to the forums. If I break it, it's my own fault.

[This message has been edited by servant_of_odin (edited 08-02-2006 @ 11:51 AM).]

Chamale
Mortal
posted 02 August 2006 12:12 PM EDT (US)     9 / 18       

Quote:

initially - a meteor lands at initial casting location. it can be tasked to generate a slow trickle of any resource.
classical - small meteors start hitting enemy buildings every 30 seconds. can only 1/2th the buildings health at maximum.
heroic - enemy given the option to build giant gun. cost all of current resources (maximum of 1000 of each) (so if player had 500 food, 1000 wood and 2007 gold it would take all of it except 1007 gold) this damages the econmy terribly, however is the only way to stop the mythic effect.
mythic - giant meteorites hits the enemys TC's destroying them completly and the surounding area. player then just has to cleen up. if in heroic enemy built gun, then this is canceled out (but they have a week economy). the gun could be attacked in heroic to double the pain.

5 minutes after mythic - minor meteor hits stop.

I could do something like that in a scenario... maybe...


I'm on a a mac, I don't have titans, I'm new to age of mythology but not all RTS.
Pi memorisers club! Not to be confused with Pi club! Memorise Pi to at least 10 decimal places (3.1415926535) and post what you have memorised in your signature! 3.141592653589793238462643383279502884197169399375105820974944
i r n00b
Banned
posted 02 August 2006 01:52 PM EDT (US)     10 / 18       
GP: Redemption
Age: Modern
Effect: Causes everyone on this forum to think relevantly, reduces imagination by 75%
LS_tmac911
Banned
posted 02 August 2006 02:35 PM EDT (US)     11 / 18       
i_r_n00b... not funny
Dregornn
Mortal
posted 03 August 2006 06:51 AM EDT (US)     12 / 18       
Hmm... I would say God Name: Titantic Boost what it does : Makes ur titan even bigger and gives it a second special...the ability of jump like anubites right on top of buildings instantly destroying anything in a radius of 12ish

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Cheddar Chap
Mortal
(id: The Cheese Man)
posted 03 August 2006 07:11 AM EDT (US)     13 / 18       
that would end the game, that would be quite lame for me scince I don't like the titan at all


█▄ █▄█ ▄█▀ ▀█▀
I too always thought "blog" would sound less silly as the years went by.
Mozzarella Man Cheddar Chap, Brie Bloke, Gorgonzola Guy, Feta Fellow, Wensleydale Warrior, Edam Emperor, Parmesan Priest,
Munster Mate, Asiago Associate, Provolone Player, Havarti Hunk, Romano Rabbi, Swiss Soldier, Limburger Lass, Gouda Gentleman
Silent_Assassin7
Mortal
posted 03 August 2006 04:31 PM EDT (US)     14 / 18       
Godpower: Sacrifice

Creates a portal that you can send your troops in to sacrifice. Each Sacrifice increases population maximum by 1/4 pop slot.

Chris_69
Banned
posted 03 August 2006 07:46 PM EDT (US)     15 / 18       
change posiedons god power to a tidal wave that can wipe out enemy coastal buildings/villes
gadunz
Mortal
posted 03 August 2006 08:41 PM EDT (US)     16 / 18       
Or flash flood for landlocked map. Historically accurate pumpkin sized hailstorm. Titans should be able to kick enemies flying.

WhyHowOwlsRootElves
DeuschtlanderAPig
Bloodshedder
Mortal
posted 04 August 2006 06:19 AM EDT (US)     17 / 18       
naaaa isis shud have the "Jim" power. It would be a massive guy that does no damage and looks funny. who waves and does strange things on ur opponents screen. Id die laughing or atleast get distracted by it. Eso should change it every week so its funny every time.
would be amazing lol
TTK_GeneralNoob
Mortal
posted 04 August 2006 07:20 AM EDT (US)     18 / 18       
Revengenarok, loooooool. .
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