1) Waterfalls!! Will there be a special command, or terrain, or will the Computer just automatically make a waterfall when the elevation of water changes.
2) WaterCurrent. Hows this gonna work. Will this be editable or just an automatic thing.
3) Varible starting resources. Could the RMS script have adjustable resources. Some maps play completely different. If a player can start with 10 farms, 3 houses, and 6 villagers, he should be able to start with a different amount of food, wood, and gold. I'm for it.
4) Topography(is this the word?) This covers alot. Sometimes there is alot of coast, sometimes theres just a cliff. Alot of cliffs and high elevations can't be passed by units. This might make RMSing hard.
5) What are the chances of it being included with the beta?
The opposite of love is not hate, it's indifference.
The opposite of art is not ugliness, it's indifference.
The opposite of faith is not heresy, it's indifference.
And the opposite of life is not death, it's indifference.