Immediately, send my three villigers to strike those chickens down and immediately use all my food for more(five) villagers. Thereafter send Kataskopus(Scout) around surrounding until main rescources are found.
The first two villagers will join the other three, the third will build two houses, and the fourth and fifth will start working at a forest and goldmine respectively. Once my chickens run out, quickly send my villagers to the next available resource(hunt/herd), build a granary, and research corresponding upgrade(hunting dogs/husbandry). Send Kataskopus to explore greater surroundings until my section of the map(quarter if there were four players, for example) is explored. Once I can, train two more villagers, or three if the resources are available.
Two of these villagers go build and start worshipping at a Temple, while the third:
a) Build walls if on maps like Acropis(I don't bother surrounding myself)
b) Go woodworking.
Once my food reaches about 500, begin advancing to the next age. When resources allow, study both Storehouse improvements. Have Kataskopus scout as much of the map as possible in a long run of shift-right-clicks.
I should have five food gatherers, two wood, one gold, and two favour. My target is 8 of each, but I'll remain at two for Favour. First train six villagers. Send one to build a farm, one to chop wood, two to mind gold, and two to build an Academy and an Archery Range. Research Plow. Gradually move hunters/herders to farming. Spend food to make villagers to total 30 - 8 food, 8 wood, 8 gold, 2 favour, 4 builders. Start training five or six toxotes, while building a secondary Archery Range, which I then use to research Medium Archers. When I can, research Medium Infantry. Build an Armoury around this time, but don't do any researching. Train Jason and Odysseus and upgrade towers, and walls if I have them. When all that is complete, start advancing. If I can, research improvements for wood and gold. Build four-six more houses while advancing. Quickly research Irrigation(that's one the farm one is called, right?) and build a second military academy. Train a few hoplites, hypaspists, and peltasts, and if resources allow, match the number of toxotes. Also, if I can, research Heavy Infantry and Archers, as well as Temple of Healing. If I have high resources, build a fortress in front of my military buildings. Build my second town centre, and, if it's nearby, my third one after. Then build the Market. Maybe get the close-range tower attack(name forgotten). If I feel impending attacks, start building up my defences. About ten hoplites, ten hypaspists, ten toxotes, and ten peltasts for a total of forty. If resources are high, train Heracles. When I have around 1500 of each resource, begin advancement. Basically, immediately put down my Plenty Vault and resarch Forge of Olympus. Make sure I have ten of each type of unit, resarch Fortified Walls, as well as finish improving my Farming, Woodcutting, and Mining villagers. Train Bellephron, 'cause he's awesome. After I have my forty-man army, research Champion stuff. If I'm fighting a non-Greek, gradually train ten myrmidons, keeping resources above 500. When Forge of Olympus is complete, start researching the Copper series as well as the Flaming Arrows. When they're done, the Bronze series. Hopefully I pay attention to my villagers and don't run out of resources because they run out of their stock and I don't realize it. In the long run, I should have: 8 farmers 10 Champion Hoplites Two Military Acadamies When I judge I'm ready for war a pathetic half hour into the game, build five Heliopoli and research their improvements, and make sure I have the Iron series and perhaps the rest of the Armoury researched. If applicable, get the Myrmidon-improving one from the fortress. When I'm ready to make an attack, set my hoplites to army 1, hypaspists to army 2, toxotes to army 3, and peltasts to army 4. Myrmidons go to army 5, heroes 6, myth units 7, and siege 8. Advance them to some area near my enemy, having my four builders tag along. Let them start building two MAs, ARs, and Fortresses, then have my 7- or 8-part army attack. As I should: Group 1 - Cavalry If it looks like they start losing, start making a replica of the army in the forward base I build previously, and keep trying to push them. Aim for a never-ceasing attack with endless waves. And I mean actual waves, not just throwing a new unit every time he appears. Chances are, even if I get my attack in, I can't overcome my opponent's defences. In that case, make a pointless attempt at researching the Titans. By this time I should have pretty much everything useful researched. If I reach this age, it's because I'm not going to win. Keep having my army built, maybe even increasing my units to 15 a type, and still lose somehow. And there you have it. Aside from the fact that I'm more economically-based and take it slow, thus can't do jack against a rush(and therefore the Norse), I still can't seem to win -- ever. What advice do you ladies and gentlemen have? I'd like to keep the basic idea of my tactics, so I prefer you don't dump a whole new plan on me, just neccessary tweaks I need. I'm generally able to beat computers, though I haven't actually gotten 'round to challenging a Hard yet. XD I can get a recorded game or even verse someone for real-time advising if someone offers it. I'm just kind of sick of being useless for my teammates... 'cause everyone seems to prefer team battles.
8 lumberers
8 miners
2 worshippers
4 builders
10 Champion Hypaspists
10 Champion Toxotes
10 Champion Peltasts
(maybe) 10 Myrmidons
All four Heroes
Two Archery Ranges
One Fortress
Three Town Centres
All ten houses - total population 160, I think.
Group 2 - Infantry
Group 3 - Infantry / Buildings
Group 4 - Archers
Group 5 - Everywhere
Group 6 - Myth Units
Group 7 - Everywhere but heroes
Group 8 - Buildings.
-- Ashtoro
Current Project - Progress {Map/Trg/Eye/Cin/Test}
Nothin' really, just fooling around.