What is the direct comparison between a regular armory and a dwarven armory? Can all techs in Dwarven Armory be researched in any age? Are the Dwarven Armory Techs cheaper or better? And what are the three bonus techs?
Armory ups can be researched in any age, are cheaper, and there is an extra line of armoru ups that affect hack and pierce armor as well as attack
DeathAndPain Mortal
posted 04 July 2007 04:28 AM
EDT (US)
2 / 6
Plus you can build the dwarven armory as early as archaic age. This is not completely silly, as the dwarven armory costs only 75 wood but has a considerable build time. You can do it with a home ulf that has nothing better to do because you are not yet in classical, already have enough houses, and are scouting with another ulf. Combine this with an ultra-late classical (e.g. against eggy) and you may be able to advance right on to heroic afterwards. Or you get your first cheap armory ups even before the first combat occurs. Whether or not all this is viable depends on circumstances.
The dwarven armory also looks much cooler.
Darkness is a state of mind Valor is the contempt of Death and Pain. (Tacitus) Problems worthy of attack prove their worth by hitting back. (Piet Hein)
WNxMythos Mortal
posted 04 July 2007 04:34 AM
EDT (US)
3 / 6
DaP you forgot to put a after the
"The dwarven armory also looks much cooler."
It should be.
"The dwarven armory also looks much cooler "
Here's a llama, there's a llama, and another little llama Fuzzy llama, funny llama, llama llama, duck Llama llama, cheesecake, llama, tablet, brick, potato
yourmomsmom Mortal
posted 10 July 2007 01:11 PM
EDT (US)
4 / 6
Cheers to that!
Dwarven Armory is my favorite building for overlapping in Scenario Design. It does look mad cool!
It's just simple about the dwarven armory: It can be build in any age, and costs only 75 wood. Improvements are cheaper than at normal armories. You get an extra line of upgrades.
Ohh,,, and it looks quite cool
Expect the unexpectable... Ingame name = DoO_VonDutch / VonDutchXV