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Strategy and General Discussion
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Age of Mythology Heaven » Forums » Strategy and General Discussion » Loki minor god choices.
Topic Subject:Loki minor god choices.
posted 17 July 2007 01:19 PM EDT (US)         
Heimdall vs. Forseti. Ok, I usually go Heimdall for the myth unit. I hardly ever go Forseti. Should I go Forseti? Under what conditions should I go Forseti?

Bragi vs. Njord. If it is a water map I go Njord for the Krakens. If it is not I will go Bragi for Flaming Weapons.

Hel vs. Tyr. I usually go Hel for Nidhogg and all three giants. I don't know if I should go Tyr somtimes though.

Ok, after reading these, which ones should I do? Should I stick with what I am doing, or do somthing different?
posted 17 July 2007 01:30 PM EDT (US)     1 / 13       
i'm thinking you should go bragi vs eggy because of the swine array tech vs eles
posted 17 July 2007 01:51 PM EDT (US)     2 / 13       

shouldn't need the game to go to mythic, if you do, its your choice.

forsetti can be nice for strengthening your hersirs even more, but the cheaper/stronger towers heimdall gives makes him a more likely better choice.
posted 17 July 2007 01:55 PM EDT (US)     3 / 13       
also, to add to what tankster3 said,

don't just use ulfs to try and finish eles.

if you went heimdall, spam some of those stronger, cheaper towers, and research crenellations, elephants beat you pop-wise, so you need to have building fire to help, and with crenellations, it adds even more damage to the eles (bonus to calvary).

get a couple portable rams in the back, and after you have all his eles either busy or dead, take to the miggys and slowly tower/hill fort and progress through (keeping buildings behind you at all times possible).

once you get too close to the TC, let him spam mercs,

retreat, come back, let him do it again, then fight and have rams finish the job.

use FW as necessary.

and as for njord, the only 2 water maps i would suggest it on, are Mediterranean and highland.

on migdard, you don't fight for water, just defend what fishing you have,

on anatolia, just use longboats and crush ships, while towering up central gold and getting an army together.
posted 17 July 2007 03:15 PM EDT (US)     4 / 13       
I think first you should visit this website to help you with Loki, next you should ask yourself, what strategy am I going to use?

If you do a standard Loki Rush then of course, Heimdall would be advised; but if you were playing a civ in which a rush would not work so well then you should probably aim for mostly raids. If you are doing the Herisr raiding you should probably go through Forsetti due to:

-Hall of Thanes (greatly helps Hersir)
-Healing Spring (great for in between raids)
-Troll for additional annoyances to their villagers

While you can still raid through Heimdall, it would almost be a waste since:

-Einjenhar's specialize in building destruction/close combat
-His techs help buildings (which would help a FB)
-He offers almost nothing to benefit raiding


Meanwhile in the heroic age you should really see where the game is going...

Through Njord not only will you dominate the sea but you will also have strong hill forts and jarls (which could arguably be the strongest norse unit) which could help you with more raiding and defense against your own raiding.

Bragi meanwhile will benefit your still basic rush and aid you with the strong battle boar and flaming weapons. Swine Array will strengthen your ulfsark, but if they're aren't many cavalry then it's just a waste really...

____________________________________________________________ _
If the game lasts to mythic then...

I would reccomend Hel if you have a lot of resources stockpiled (including favor) and want to take advantage of her MU's (unless your playing an egyptian with mass priests). Nidhogg in my opinion is overrated and Fimbuilwinter is powerful and can help finish/start an attack. Tyr's techs are good for infantry but are priced to high IMHO.

Best of Luck

I R O N C L A W 7 7
Everything that shines ain't always
gonna be gold.
posted 17 July 2007 03:19 PM EDT (US)     5 / 13       
the strong point of fimbulwinter is that no god powers can be casted during it, thats about it.

and i would love to argue the jarl being stronger norse unit, my vote = ballista
Holy Diver
posted 17 July 2007 03:42 PM EDT (US)     6 / 13       
Nidhogg is actually quite...bad. Other than flying around, it doesn't do much. Its attack is ridiculously weak.

"Well blow my Gjallarhornid! It's Skeggi Battlehands!"
posted 17 July 2007 03:48 PM EDT (US)     7 / 13       
it works nicely in team games for a giant oversized scout =]

and well, its not completely useless.

you can use it to get the fire of enemy TA or archers and bring in calvary and such to destroy the enemy, its more a distraction unit than meant for fighting IMO
Holy Diver
posted 17 July 2007 03:49 PM EDT (US)     8 / 13       
SoO is much better : ) go Eggy

Although they both fall to a simple bolt.

"Well blow my Gjallarhornid! It's Skeggi Battlehands!"
posted 17 July 2007 03:54 PM EDT (US)     9 / 13       
i hate SoO when you are atty trying to go against it...

i bring in 6 behemoths to finally finish the game, he suddenly hits mythic and goes SoO, 3 shots and they all die =[
posted 17 July 2007 04:06 PM EDT (US)     10 / 13       
Fimbulwinter is great in conjunction with flaming weapons against a Greek player who has saved ceasfire
posted 17 July 2007 04:11 PM EDT (US)     11 / 13       

Heimdall vs Norse / Atty if ur rushing...
Forseti vs everything else (greek, eggy or if ur not rushing)

U should always go Bragi vs Eggy..
Njord if u are flooded with food (IE. u won medi sea)
Id say Bragi vs Possy..
I'd say vs all Greek too...
posted 17 July 2007 11:39 PM EDT (US)     12 / 13       
There aren't many general rules. Your minor god choices should depend on the cicumstance of the game. Whatever minor gods you do pick, make sure to use their benefits as much as possible. Try out different minor gods and see which suits your playstlye, since really they are all pretty good.

You can pretty much always go Njord on water maps or if you are going for an FH attack like Odin does on any map. Njord is also good if you are going FM since you will have a small army and the trees make up for that a little bit. Braggi's god power is the best in the game and his MU is easily spammable since Norse usually have lots of gold due to having super-efficent dwarves. It can be hard to spam Mountain Giants unless you've won a water map or something. Heimdal is quite good if you are going to make lots of walls and towers for map control/gold control. Foresti is obviously better for raiding; Heimdal for rushing. I've found that Hel is good vs Other Lokis, Ra, greeks and atlantians. Tyr is generally better vs Odin, Thor, Set, Isis. The reason is that these civs get masses of good heros. Other Norse can Rag and get 100 free heros -- which will make your fire giants spam useless. Fimbul will either slow down their rag or destroy their attempt to rebuild an econ after your safeguard tower spam and mass TA have killed Rag. Bravery Husks are an excellent unit vs Egypt. Yeah and like someone said Flaming Weapons + Fimbul is good vs someone holding Frost or Cease.
posted 18 July 2007 01:07 PM EDT (US)     13 / 13       
Listen to what Salient says ^^

Altoguh he likes Heimdall better than Forseti wich I disagree... (or was that Despair?)
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