IV1066
Mortal
posted 03 January 2002 03:43 PM
EDT (US)
1 / 27
I'd much prefer to just have documentation (printed, digital, or otherwise), I'm much to impatient to watch a movie.
jduderocks
Mortal
posted 03 January 2002 09:50 PM
EDT (US)
4 / 27
eXCELLENT IDEA IT TOOK ME AGES TO GET THE HANGOF THE AOK SCN EDITOR THIS WOULD REALLY BE AN EXCXELLENT IDEA
IV1066
Mortal
posted 03 January 2002 10:19 PM
EDT (US)
5 / 27
I doubt the scen. editor will be in a window... ES makes most of the game with it in windows so they can run other programs at the same time, but the end product is full-screen.
zabee
Mortal
posted 06 January 2002 04:53 AM
EDT (US)
11 / 27
i agree with cornergraf the AOK editor wasn't that hard all it took to work out was trial and error which was not even hard. and the triggers wern't never hard either. the hardist thing about the editor was finding what make it crash. and where u find the stone j/k
IV1066
Mortal
posted 07 January 2002 08:10 PM
EDT (US)
20 / 27
Perhaps ES is making the editor a part of the game and not just a favor this time. I think that when you look at the high quality scenarios people make, and you consider how they lengthen the amount of time a person plays a game, you (you being a game company) would want to make the editor a good feature.