is it possible for 2 computers to go online with the same product key?
Author
Replies:
DragonQ SC2H Seraph
posted 04 November 2007 12:38 PM
EDT (US)
1 / 7
No, otherwise it would ridiculously easy to pirate. You can play using IP addresses using the same CD-Key I think, something like 3 PCs per key.
Take my love, take my land, take me where I cannot stand. I don't care, I'm still free, you can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land and boil the sea, you can't take the sky from me. There's no place I can be, since I found Serenity. But you can't take the sky from me...
USA_TheDoors Banned
posted 04 November 2007 12:43 PM
EDT (US)
2 / 7
i have a desktop and laptop if iwanna go on aomt for both should i use the wifi or take a ethernet cord and connect it to the router? if thats possible
DragonQ SC2H Seraph
posted 04 November 2007 01:08 PM
EDT (US)
3 / 7
Doesn't matter. You just need each to have a separate internal IP address (assigned by the router).
Take my love, take my land, take me where I cannot stand. I don't care, I'm still free, you can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land and boil the sea, you can't take the sky from me. There's no place I can be, since I found Serenity. But you can't take the sky from me...
DeathAndPain Mortal
posted 05 November 2007 03:03 AM
EDT (US)
4 / 7
Ethernet cord is far more reliable though. Wifi often needs to retransmit packets that were not received successfully. While you may not notice this when surfing, it can cause horrible lag in online games. Of course this depends on the signal quality, which in turn is mostly dependent on the difference between your laptop and your access point, as well as any other parties sending on your frequency.
Darkness is a state of mind Valor is the contempt of Death and Pain. (Tacitus) Problems worthy of attack prove their worth by hitting back. (Piet Hein)
DragonQ SC2H Seraph
posted 05 November 2007 06:26 AM
EDT (US)
5 / 7
I have a BT Home Hub and five of us in the house use the wireless. There are three problems:
- My PC is the furthest away from the Hub, although this is only about 4-5m (shortest distance). Yet, I still experience crappy signals when anyone else is connected also. If I'm the only one using it (such as Friday afternoons - that's the way the timetables crumble ) it's almost perfect. 54Mbps connection speed, and 4-5 out of 5 signal quality - AOM works perfectly. At worse times it can get to 1Mbps and Poor connection, making AOM unplayable - connecting to ESO causes disconnection from the Hub within 15s usually.
- The Hub needs resetting about once a day because web browsing for everybody stops working (although any Bit Torrent programs and Windows Live Messenger etc. all continue to work fine). Possibly not a wireless problem, but we have no way of knowing (yet).
- The wireless will just cut out for no reason sometimes. Not terribly often, but still disruptive to AOM.
The BT Home Hub is definitely not the finest example of a wireless router, but it's pretty awful. My cheap home router is far better even though it also needs resetting every few days regardless. I am getting 2 15m Ethernet cables delivered on Friday and I hope this will solve most of the problems - on the two ocassions I've taken my laptop to the router and connected with wires to set up the internet after a hard reset, the internet has worked blazingly fast compared to its current speeds.
Hmmm, way longer than I thought that post. Oh well. Wired > Wireless, but who wants wires all over the house? I'm planning to put mine around the carpet edges.
Take my love, take my land, take me where I cannot stand. I don't care, I'm still free, you can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land and boil the sea, you can't take the sky from me. There's no place I can be, since I found Serenity. But you can't take the sky from me...
DeathAndPain Mortal
posted 05 November 2007 08:25 AM
EDT (US)
6 / 7
One experience I made when experimenting with the Wireless LAN in my appartment was that the remote computer and the access point (hub/router in your case) often tend to autonegotiate faster transfer speeds than what reliably works. On the other hand, the transfer rate that you actually need to flawlessly play AoM online is minimal. Moreover, the stations keep adjusting the transfer speed as conditions change, needing to resynchronize at every speed change. So search the properties of your remote computer and see if you can set the transmission speed to a fixed value, which you should set way below what it normally autonegotiates, a value so low that it will always work, even under the worst conditions that occur at your place.
Typical wireless LANs can transmit up to 56MBit/s. However, even 0.1MBit/s will suffice perfectly to play AoM without any lag whatsoever - provided that these 0.1MBit/s are transmitted fluently and reliably. Since reliability goes up as you reduce the transfer rate, I suggest giving this approach a go.
Darkness is a state of mind Valor is the contempt of Death and Pain. (Tacitus) Problems worthy of attack prove their worth by hitting back. (Piet Hein)
DragonQ SC2H Seraph
posted 05 November 2007 12:34 PM
EDT (US)
7 / 7
I have tried changing all sorts of settings, it never helps. I've just accepted that sometimes AOM will lag badly and other times it'll be fine. As I said, I'll be trying wired next week and if it works perfectly then there won't be a problem any more.
Take my love, take my land, take me where I cannot stand. I don't care, I'm still free, you can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land and boil the sea, you can't take the sky from me. There's no place I can be, since I found Serenity. But you can't take the sky from me...