All throughout the game my score was higher than him, until the very end when suddenly he got higher than me for some reason.
I raided him successfully, killed at least 10-30 of his gold miner villagers. He still managed to attack my town, I used frost to freeze him, killed his first attack, however in his 2nd attack he beat me and I lost..
Please watch it and tell me why I lost the game? Any other tips or advice on my playstyle, what I should/shouldn't do, etc would also be appreciated..thanks.
[This message has been edited by kenwag (edited 10-16-2011 @ 08:08 PM).]
Author
Replies:
Villi Mortal
posted 17 October 2011 08:30 AM
EDT (US)
1 / 11
First of all you need constant villager production. For starters I suggest you use autoqueue for all it is worth, especially on your tc but also on your military buildings.
I think FOG.
[This message has been edited by Villi (edited 10-17-2011 @ 09:17 AM).]
kenwag Mortal
posted 17 October 2011 08:51 AM
EDT (US)
2 / 11
how do you do auto queue?
any other tips?
Villi Mortal
posted 17 October 2011 09:19 AM
EDT (US)
3 / 11
It's the green button with a circular arrow on it left of the minimap. It continues to train the unit(s) currently in queue on the building without stop, so long as you have the resources and population space for it.
I think FOG.
kenwag Mortal
posted 17 October 2011 08:48 PM
EDT (US)
4 / 11
Thanks. Which military units should I auto q do you reckon?
That AoM Guy Mortal
(id: aom expert)
posted 17 October 2011 09:08 PM
EDT (US)
5 / 11
You shouldn't have to auto-queue mili units - just villes.
TTK_GeneralNoob Mortal
posted 18 October 2011 04:53 AM
EDT (US)
6 / 11
Ok I think you need to read up on some of the basics, get to read some of the basics here. Economic maximisation... one of the most essential and basic elements of all RTS games
1) Research - important for economic upgrades (husbandry if you have lots of sheep, hunting dogs if you have lots of hunt - hunting dogs is better than pig sticker! 30% faster hunt gathering vs. 10% faster hunt gathering!). In this game you should have gotten pick axe and hand axe earlier as well. Actually at the end of that game you should have had about all the food upgrades (including farming upgrades and you should have been farming); all the gold upgrades; and ideally all the wood upgrades.
2) Always have a drop off points near your villigers collecting resources (in your case, build ox carts when you put vills to resources, at the start you had two gold dwarves running back and forth to collect resources - this is a lot of wasted time and isn't very efficient).
3) Kill obelisks with your men, just way point some raiding cavalry - obelisks give him los that let him know what you're doing
4) Build your base so that it has a strategic placing, why did you place your base on the side of the map? Your military units were away from your villigers and main city + they were far away from his base. I would have placed it in the front of your base within tower range perhaps.
5) Your raiding had 0 effect and was pretty negligable
6) Resources sitting in the bank do nothing - you had like 1500 resources that SHOULD have been spent on units. Rule of thumb, generally you want to keep resources as low as possible (`100-200 unless your saving up for something). If you have lots of resources, and are autoqueing your military units, and still your population is too low, then build more military units!
7) Never build houses in the front of your base, otherwise your opponent will kill them all and you'll have no population for building units... build them at the back of your (main preferably) base.
8) Too many idle villigers - generally I like to start considering building farms 8-10 minutes. Considering building farms even means putting more vills on wood so you have enough wood to build farms later.
9) Consider a second settlement earlier (8-12 minutes as a rough guide if you want to build military first). This allows you to double villager production + gives your more population
Ok, so that ends the basics, without going in to too much specificity. Generals of rts plain and simple. For specific:
1) Vs. Egypt no need to jump to heroic like you did, make 3 barracks and spam RC - which are good vs. Egyptian classical units and raid like crazy sub 8 minutes.
2) vs Egypt, Norse need hillfort units. Jarls and huskarls are excellent, mix these in with your rax units.
So in general focus on improving the basics first - reading up on the basics of rts - and then you can start focusing on the specifics.
"The next turn I attacked those that had been attatched, fiendishly fracturing the friendly faction fraction" -Wartrain.
"Why not do the exciting thing and sit back, boom to a rag and use flaming weapons? - Who would have thought a Thor player could show this level of innovation?" -Vagabond Tom.
Nirwanda Mortal
posted 18 October 2011 06:07 AM
EDT (US)
7 / 11
Why anyone would bother to comment a game against the artificial intelligence is beyond me...
"All we have to decide is what to do with the time that is given to us"
Gandalf - JRR Tolkein. The Fellowship of the Ring
kenwag Mortal
posted 18 October 2011 07:03 AM
EDT (US)
8 / 11
thanks a lot tkk!!!
jordanthejq12 Mortal
posted 20 October 2011 05:20 PM
EDT (US)
9 / 11
It helps people. Besides, not everybody can or likes to play vs. other people.
"Preparation is not prevention. Just because you know what's coming does not mean you can stop it." --Me
Something to remember: always know where you're going, but never forget where you came from.