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Strategy and General Discussion
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Age of Mythology Heaven » Forums » Strategy and General Discussion » Best atty combo in the late game?
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Topic Subject:Best atty combo in the late game?
flip3570
Mortal
posted 28 October 2015 07:08 AM EDT (US)         
http://aom.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=1,29687,,20

sorry for making twice the same topic

[This message has been edited by flip3570 (edited 10-28-2015 @ 07:13 AM).]

AuthorReplies:
TAG
That AoM Guy
(id: aom expert)
posted 30 October 2015 10:12 AM EDT (US)     1 / 5       
I see alot of people doing stymph birds + destroyers + cheirobalista

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flip3570
Mortal
posted 30 October 2015 10:39 AM EDT (US)     2 / 5       
Are you seeing it with high-ranked players or lowed-ranked players ?
TAG
That AoM Guy
(id: aom expert)
posted 30 October 2015 10:45 AM EDT (US)     3 / 5       
High

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yucko
Mortal
posted 02 November 2015 10:09 AM EDT (US)     4 / 5       
I like the classic Murmillo and Turma combo.

Heroic age I add destroyers to the mix. And Mythic I will change Murmillo for fanatics if I have enough palaces to keep production going and pop room. (murms are 2 pop vs fanatics 3 pop)
flip3570
Mortal
posted 02 November 2015 01:47 PM EDT (US)     5 / 5       
From a 18ish player I heared this:

classical: murmillo + turma and optinional: cheiro's

heroic: destroyers, murmillo, birds, arcus and cheiro's

mythic: destroyers, fanatics, birds/hekagiants (I do birds to herras their eco), arcus and cheiro's

I like to valor my oracles in the begining and titan at the ending
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