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Strategy and General Discussion
|Topic Subject:||History of AOM patches|
posted 11 December 2015 10:09 AM EDT (US)
Since I got all this information from old AOMH posts it seems only right that I post it here as well. (Question: Is there away to have the stuff in the quote tags collapse down to a clickable link that can be expanded by clicking it?)
I was curious yesterday about all the past changes to the game. If you are new to the game or even if you started playing after mid 2003 then you might not have known some of the following.
There was a time when the Ra FH was the king. (Edit changed to reflect comments by Kyo, thanks) And when ancestors were actually stronger than they are now. Ra's midgol units used to be far better than they are now. (Edit or maybe not, some of his bonuses may have been restored in TT) Set was considered a very weak god so a lot of changes were made to his animals to make him better. All of these changes were eventually rolled back later and in fact Set was nerfed lower than he had been back when people thought he was so weak. Turns out people didn't play set back then because they played Isis or Ra.
There was a time when Poseiden was king of the Greeks. In fact Zeus might have been considered the bottom of the Greeks at one time. Poseiden used to be able to spam hippikons like it was no ones business. These had their training times nerfed and Norse RC had to be boosted to help against the Poseiden Hip+Tox combo.
Odin Jarls were once uber units that finally got their due about 8 months after the game had been out. By this time Set was now a powerhouse and so got some of his bonuses from an earlier patch removed. Zeus and Greeks in general got a boost with cheaper Hoplites.
The final AOM patch (just before TT got released) saw Set get nerfed beyond what he had been back when people thought he sucked. It also saw some further nerfs to the Norse and a boost to greeks on water with cheaper docks.
Then enters TT. There were multiple changes. A big one was a huge drop in the cost of a colosus. This certainly lead to the current collosi spam for mythic Zeus.
With TT there was only a single balance patch 1.02 that I am aware of. Support for the game was basically done. Below are the details for each patch and a few additional comments.
Fixed some client and network issues. No balance changes.
A few norse bugs were ironed out. RC received small boost. Ancesters got nerfed a little. Some early building cost were raised. Hips train slower, Helepoli stats nerfed.
- Fixed some possible timing exploits.
Ra FH got butchered. Yes there was a time when it was practical to put just a few vils on food early and get a lot on gold. Make farms before or while aging up. Hit rain. Get heroic around 7 minutes, build a midgol and spam super chariots and camels. So archaic farming got nerfed, Ra's bonus on camels and chariots got reduced to 10% (from 20%). Set gets boosted insanely because everyone thought he was weak. Oh yes Mercs get busted a lot. There was a time when mercs were only limited by train time. Limits were imposed on them and stats reduced a fair amount. First Roc nerf. A few other changes.
Fixed an exploit that could give permanent LOS from building foundations.
A few changes to weaken Norse. Ta attack lowered, Valk and FG and Kraken receive some nerfs. WE boosted and priest damage on MU boosted.
This is the Odin/Set nerf. Jarls get weakened for Odin and Thundering Hooves begins to get weakened. Set animals slower to convert. Feral weakened. Animal attack on buildings weakened. Set slingers restored to what they were before 1.03. Hoplites made cheaper.
The final AOM patch as far as balance changes are concerned.
The Set animal pop boost from 1.03 gets mostly reset. Attack for converted animals gets nerfed. Thundering hooves gets nerfed more by weakening RC bonus. Poseidon's stable cost increased. Hill Forts weakened a little (cost and range) Greek docks made cheaper. Norse ram and siege towers weakened. Ulfsark boosted.
- All huntable animals converted by Set priests now have their damage reduced by 40%.
There were many changes from AOM to TT above the 1.07 patch, some of the changes listed I believe coincide with 1.07 changes as well, I believe.
Hillforts + 50 wood and gold cost.
Just a few bugs fixed.
The only TT balance patch released. Some bugs and some boosts but nothing major changed.
Just some bug fixes.
Age Of Mythology(tm): The Titans v1.03And that ladies and gentlemen is the history of official AOM patches.
That AoM Guy
(id: aom expert)
12 December 2015 09:45 PM
1 / 1
This is great! Definitely belongs somewhere permanently on the site. Will work on it.
"(Question: Is there away to have the stuff in the quote tags collapse down to a clickable link that can be expanded by clicking it?)"
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