So how does everyone feel about the new units added for Greek, Eggy, Norse and Ati?
I've personally only played some of the new viking archers and I got to say it, I freeking love them. It's true they don't scale much with upgrades, but what's not to love? 18 range and 7 damage is quite good..
Also the greek healers seem to open up whole new god combinations, especially for Hades and Poseidon (who is the most buffed by this, making his cav very cost effective now).
Ati also seems t have gotten something really nice with the onagers.
The only one I'm not sure of is the eggy unit.
[This message has been edited by moonshadow222 (edited 03-10-2016 @ 08:00 AM).]
Author
Replies:
Legendary Raider Mortal
(id: avaget)
posted 10 March 2016 10:10 AM
EDT (US)
1 / 3
they're all wank to be honest I mean norse archers are good, but you need 5 hillforts with these insanely long training times. egyptian raiding unit is just bad. greek healer and atty catapult are alright but atty still suck lategame so.. that doesn't change much
moonshadow222 Mortal
posted 14 March 2016 04:44 AM
EDT (US)
2 / 3
Yah the eggy one is pathetic. I am not sure why it was added to the game, doesn't seem to fill any glaring gap in the eggy army.
XLightningStormL Mortal
(id: TheBronyKing11)
posted 14 March 2016 08:05 AM
EDT (US)
3 / 3
According to the devs: > Glaring Gap = No rushes > Egyptians are a Boom civ, not a rush civ > Balance Testers are all competitive players > NoWonderWhyThereIsNoImprovement.tga