Domestication Technology changed to +30% Gather rate on ducks, herdables, chickens, berries to +20%
Teracotta Soldier wood cost increased to 150 (from 120)
Monkey King food Cost increased to 150 (from 100)
Junk hitpoints reduced to 290 (from 310)
Halberdier gold cost increased to 40 (from 30)
Chu Ko Nu Pierce damage reduced to 3.5 (from 4)
Scout - Los Increased by 6 (same as greek scout)
Population Cost increased by 1
You now only start with 1 scout
Call to Arms god Power: No longer duplicates Myth Units
now duplicates 3 Human Soldiers (From 4)
Uproot - No longer spawns roots on Houses and Towers
Monk - Gold cost increased to 250 (from 100) Population cost increased to 4 (from 2). (Now monks will serve as a niche counter to units such as War Elephants and Jarls instead of something you just make to beat EVERY UNIT IN THE GAME.)
Catraphact - Hack damage reduced to 6 (from 7)
Fire Lance - Now costs 3 population (from 2)
Siege Junk - Health reduced to 470 (from 480)
War Chariot - Now costs 4 population (from 3)
Earth Dragon - Health reduced to 2000 (from 5000)
[This message has been edited by Sword of Scarlet (edited 12-18-2016 @ 12:50 PM).]