Trigger: Change ambient light to a specific color and strength
Trigger: Create point light source of a specific color, radius and strength in a specific area or on a specific unit (to follow the unit around)
Trigger: Remove specific point light
Trigger: Create objects in area (not just in location); they appear as close to the center of the area as possible while still being in it (like Starcraft)
Trigger: Move camera to specific location/area, setting zoom level and orientation
Unit: Flying Purple Hippo
Also, multiplayer scenarios! The designer should choose # of players, what civs they can each pick, what starting ages the host can put, what positions are available, etc. Players on the game setup screen would choose a position from the scenario (for example if the positions defined are "Prisoner 1", "Prisoner 2", and "Guard" players would choose one of these and be assigned color/team based on it). Also computer players should be inserted automatically. A multiplayer scen should be easier to host that in AoK.
[This message has been edited by Matei (edited 07-01-2002 @ 10:33 AM).]