Finally the name Age of Mythology sucks. I would of brought ti if they stuck to history..
I hope EE makes it big and I don't really care about Age of ****.
but I like the graphics. But if they are better than EE's it's slightly. EE still has many more options.
see:
- Epic scope - spans over 500,000 years, from the discovery of fire to laser technology and beyond.
- 12 different Epochs + 2 sub epochs - but you don't have to play all of them in a game. You can choose to play a four epoch game for example.
- There will be 5 different resources.
- You can make your own custom civilization, with it's own special attributes.
- Male and Female heroes will play a pivotal role in Empire Earth.
- Multiple paths to victory, including conquest and constructing wonders of the world.
- Empire Earth will boast excellent water effects and shadows
- The Game is 3D.
- "Photo Realistic" terrain.
- There is night/day.
- Can zoom in and out but not rotate in multiplayer.But you can rotate in single-player
- Terrain Affects Gameplay.
- Graphics change through epochs like buildings and villagers.
- Train 200 different kinds of units.
- All units can be upgraded.
- Battle on land, air and sea with cavalry, cannon, battleships, submarines, helicopters and even thermonuclear ballistic missiles.
- Customize your military units using up to 10 adjustable attributes, such as attack strength, armor and hit points.
- All aircraft have a limited fuel supply after which they must return to base refuel and than they automatically attack the target you set.
- Balanced gameplay - each unit has strengths and weaknesses.
- Use your priests to conjure - or protect against - calamities in addition to converting and healing.
- In EE there are more naval battles and ships than any other games.
- Each ship has a rigging and hull part. If hull is destroyed than ship sinks, if rigging is destroyed than the ship doesn't move/cannot move. Each have their own set of hit points. Can upgrade the 2 parts separately to make them stronger.
- More units are available after each age so the Bronze Age will have less units than the Atomic age.
- You can enslave enemy citizens (villagers).If you enslave (capture) an enemy citizen it becomes your citizen. But there is a downfalll, watch out for revolts.
- More than a dozen different wonders, each with special powers.
- 100 extra units only for campaigns.
- Over 20 building types.
- Buildings will play an important role, for example temples will protect the area around it from enemy calamities (disasters), universities will protect your units from being coverted by the enemy, hospitals will heal your people, and etc. So it matters where you put buildings.
- Units will fight better when closer to a town (town center and town buildings)
- Towns can be made into a capitol.
- Farms once built do not expire unless destroyed in a battle
- Create your own civilization attributes or choose from the 12 predefined civilization.
-Customize your civilization to fit your strategic style by choosing from over 100 attributes, or choose a predefined civilization.
- Civilizations get evolution points that can be spent to improve the civ. in single player.
- Players will be able to leverage their civilization's prestige in order to influence certain game events and will be able to utilize the game's economics engine to create trade partnerships, embargoes and even full monopolies to protect their interests.
- History is full of disasters. Unleash terrible Calamities, such as volcanoes, earthquakes and plagues.
- Enlist great heroes - such as Napoleon and Patton — to help lead your empire to supremacy and enhance your civilization's abilities.
- Heroes generates some influence on either military performance or production.
- Each epoch will have 2 military heroes and 2 economy heroes (so maybe 48 heroes in total?)
- There are seasons in the game.
- Terrain greatly affects gameplay.
- There are 20 or more terrain types in Empire Earth.
- Fight with as many as 16 allies and enemies online.
- Embark on several large single-player campaigns, including training scenarios.
- Explore random maps, from small to giant, with various terrain types, including marsh, desert, gravel, snow and ice.
- Create your own custom scenarios and maps with the versatile campaign builder (included).
And these are only some of it's many features.