Walls are mutch better in AOM and very different from AOK.
They can keep your enemy away to some extent but you can never completely wall yourself in for hours. Walls aren't made of wood, nor stone - they're made of gold. If that doesn't make sence to you think that you're paying a villager to build a wall instead of excreating a rescorce to make one.
Walls are alot easier to build and can be built in complete 360 degrees, instead of like in AOK or EE where you can only build them north east, south east, north west etc etc.
Also each wall is an actual wall, not a tile. By that i mean that in AOK you placed 1 wall bit on a tile in AOK, and you can select the individual wall tiles. In AOM, when you build a wall you click a starting point and ending point, Everything between point A and point B is 1 entire wall. When that is build you have 1 wall peice - 1 wall, therefor when you attack that 1 peice and you let it get destroyed the whole wall peice is destroyed.
I did a crappy job of explaining that so just buy AOM or DL the demo when it comes out to understand what i said.
My overall point is that walls aren't too powerful, and seige aren't necissary to destroy them, thus they aren't too powerful and they aren't turtle shells that protect your town. They merely delay an attack. They're perfectly balanced and important so don't worry.
The same goes with towers.
[This message has been edited by CheeZy_monkey0 (edited 09-14-2002 @ 06:42 PM).]