In AoM, you can make a "consume" option for some of the mythological units (similar to defiler/inf. Kerrigan "consume" order in StarCraft):
if you press "consume" and then click on a friendly human unit, the monster will immediately kill him and gain some hit-points or energy (if some units have energy like in SC).
If you click on enemy human unit, your myth unit will have to kill it first, and then eat it for few seconds (which means: being unable to fight for a second or two). The
The % of healthy hit-points the unit had when you pressed "consume" effects the bebnefit from consuming it (so you won't just let your cyclops eat all the seriously wounded units)
Of-course the body will disapear in a second (a tiny graphic change The only problem with "consuming": it can make AoM's ESERV rating 18+
The Last Knight
Grasshoppers are cheap, nutritious, tasety,Kosher and easy to dissect