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Strategy and General Discussion
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Age of Mythology Heaven » Forums » Strategy and General Discussion » Random Map Scripts?
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Topic Subject:Random Map Scripts?
Grampa_Geezer
Mortal
posted 15 November 2002 04:47 PM EDT (US)         
Is random map scripting available in AoM, like int AoK:Conquerors? I certianly like this feature, so if it is, please tell me any differences I need to know about in order to create my own.

In AoK:Conquerors, I made a script that I play all the time (I'm still playing Conquerors). It has a center mountain and just a wee bit more than normal amounts of resources. This made for much better Random Skirmish games, because the AI had more than enough reources to pound me into oblivion. This extra difficulty made for longer and more satisfying games. I'd like to continue that.

So if you know anything about Random Map Scripting, and where I can find up to date documentation on how to create my own, please post some links or whatever here. I need texture names, resource names, unit id's, upper and lower bounds of scaling factors, etc.

Thanks.

AuthorReplies:
Ferrari_Warrior
Mortal
posted 15 November 2002 05:05 PM EDT (US)     1 / 4       
yes there is and it is much more powerful the AOKC...see the AOM CD docs directory for details....
Captn_Kidd
Immortal
posted 15 November 2002 05:27 PM EDT (US)     2 / 4       
Also keep an eye on the scenario design forum, I have a sticky thread there that I'll be adding more to.
Larmir
Mortal
posted 15 November 2002 06:32 PM EDT (US)     3 / 4       
http://mods.dgdn.net

Check there for info/tuts/help on RMSing. We are a modding/rmsing site.


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Ferrari_Warrior
Mortal
posted 15 November 2002 06:48 PM EDT (US)     4 / 4       
and do an AOKtC style Land Nomad before I get to it will you?

:P

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