In AOM, RC were the backbone of most NOrse armies. Originally i didnt think that the addition of more training time would be that much of a factor, just figured it would slow down the time it took to start raiding. Wrong. This may be obvious to most people, but it is really a huge factor.
If you try to make a classical army of RC and TA, you are really in trouble, imho. Its not because the TA are weaker, its because it takes so long for you to make that army. Playing vs greek, the norse advantage is a fast army, hitting greek before they can really get rolling.
NOw a rc/ta army is created at about the speed a greek one is (im just guessing, my point is that it is slower) if you rely heavily on RC.
So RC are now what they should have been - not the backbone of your army, but a unit that is about 10-25% of your military, used mostly to raid. Hmm, raiding cavalry, i guess it fits. So just curious if anyone has really tried using more Ulfsarks. They dont suck. Their key is their creation speed. There really isnt a way to test it, but it just seems that if I intersperse Ulfs in with my army, i do better, because my army is bigger more quickly. I get teh infantry upgrade first, and all my TA and ULfs go to medium, so 2/3 of my army is upgraded, where a 1/2 TA and 1/2 RC army would only get half get boosted by a unit upgrade. Anyone else using Ulfsarks with success? Against Atlantean i almost create every unit from teh longhouse - i think ES did a better job than we think. When TT first came out i had almost forgotten what an Ulfark was after playing vanilla so long... Proud Member of the Orion Clan! "makes sense because if your running a race against a monkey and you die from a heart attack i don't think it should be a draw. the monkey actaully wins by default" - Sirgrayhorn
ESO: Orion_Zorn