flopborn
Mortal
posted 08 December 2003 10:48 PM
EDT (US)
6 / 9
damn right ArmorPierce. if u know whats going on, u don't let those villies alone. send 4 vills to kill them. if they flee.. good, if they fight.. better. Do u think its easy going classical, when u dont "use" ur first 3 vills? beat him back quickly and with minimal losses, his econ is now terrible. many ppl did this to me when i tried the salska rush..
NoAffinity
Mortal
posted 10 December 2003 02:38 PM
EDT (US)
7 / 9
Well, dedicating those 3 villies to non-production early in the game will drastically effect his econ. So, resting assured that his doing that will put me at an advantage, I would just leave the houses for the time being. Once fighting has started, and you've started upgrading, I would send about 7 or 8 TA's (or equivalent, depending on race). And start taking them out, and have towers upgraded at that point, too. Not only will you have that econ advantage, but you will start pop starving him at that point, further hurting his econ, as his villies will have to dedicated to building more houses, as well as his ability to replace his army.