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Age of Mythology Heaven » Forums » Strategy Discussion » atties and nomad map
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Topic Subject:atties and nomad map
BanditAnubite
Mortal
posted 25 June 2004 02:56 PM EDT (US)         
atties have a massive advantage in nomad cause they start with 3 villies and thats half their villie count alread so they need to give every one ten to be fair dont you think
AuthorReplies:
hr Meyer
Banned
posted 25 June 2004 03:06 PM EDT (US)     1 / 5       
Not ten. Attie villagers gather only 2.5 five faster than normal citizens. Multiply three with 2.5 and you'll get a fair number. This number is 7.5 laborers\gatherers\villagers, so it will probarly be eight or seven
Villi
Mortal
posted 25 June 2004 05:13 PM EDT (US)     2 / 5       
Attie villager are dammmit slow, so also count the time it takes to walk to a settlement

I think FOG.
hr Meyer
Banned
posted 25 June 2004 05:34 PM EDT (US)     3 / 5       
Btw, I think it is possible to change the number of attie villagers in the map trough some editing in the nomad.rm file (not sure about the name). Ask for help in the Random map scripting forum, and your problem is solved.
Yohan Hoogland
Mortal
posted 26 June 2004 03:46 AM EDT (US)     4 / 5       
Who plays nomad?

The Wait Is Over

DoJo Clan Site
iam_Chrono_J
Mortal
posted 26 June 2004 12:24 PM EDT (US)     5 / 5       
People in advanced, and various clans in RTS league. And yes, Atties are about 2X faster than other civs on nomad. I can get a 5:50 classical on it, with a 2nd TC taken (completely built) at 3:40, and fishing (5 ships) before that as well.
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