The recent threads on the AOM Sim have given me some food for thought. My idea is a blood where there are 3 timed matches. Each player gets 2 minutes to build an army. That army is then teleported to a battle arena and a 3 minute long battle commences. At the end of 3 minutes, the players are awarded bonuses based on the number of surviving units (or something along those lines -perhaps favor, but I don't want to do another norse-only blood!). The bonuses can be used for unit upgrades for the next match.
But do armies built with the same resources by different civs equal out? -- Is there anyway to teleport a unit that a player creates at a military building? I can't seem to see the combination of triggers that make this possible. It seems that the only way to teleport a unit created during the game is by creating it using an army deploy and then using army teleport. I am missing something? [This message has been edited by TwentyOneScore (edited 03-11-2003 @ 07:31 PM).]
an add on question:
"Just invite him over for dinner. Turn him from an enemy into a friend. Then when he's least expecting, BAM! The old fork in the eye!" - M.S.
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