For your question: it’s because music mood don’t do anything obvious. Try something different, like this one.
Do a trigger:
For player1, draw down Arkantos and a sheep; don’t put them next to each other.
For player2, put an archery range somewhere very far away.
Enter the place where you can put triggers.
Click on insert button that’s on the left.
Select “condition”
Click on the insert button that’s on the right.
From the triggers drop down list select “distance to Object”
Click on Arkantos, and then click on “source units”
Click on the sheep, and then click on “target unit”
In the drop down list, select “<=”, which is less or equal than
In the letter box, type “2”Select “effect”
Click on the insert button that’s on the right.
From the triggers drop down list select “change unit type”
Click on the sheep, and then click on “source units” button
From the drop down list below, select “meteor”
Click on the insert button that’s on the right, again.
From the triggers drop down list select “send spoofed chat”
Go to the letter box and type: “Arkantos: What the heck?!”
Save it if you want to, this is pretty much junk. When you do real triggers, you should save as you go along, definitely.
Also when you do real triggers, save a different file once in a while, you will never know what will go wrong, sometimes something happens and it can waste the map completely.
Anyways, go to play test, select player 1.
Move Arkantos to the sheep or the sheep to Arkantos.