How can you set the AI up when played in multiplayer to do exactly the same as it is played in single player test.
PROBLEMS:
1 Trigger's army move doesn't work even when its timer condition is satisfied. (Works in play test though with or without fire trigger)
EX: Army at startup doesn't move to engage player 1's forces as intended but in singleplayer test it does- what gives!
2 Multiplayer set up seems to input its own AI overriding the ones i put in my map.
EX: Naming my 3 computers something and then online
setup changes them to something else.
3 AI trigger? What does that do and will it have any
impact to my map?
If you want an in depth look at my problem read my previous post.
HELP