This is sorta like halloween run, except instead of hide and seek, its freeze tag. My idea there are 10 militia and 2 headless horse men, once a headless horse men kills a militia, it becomes a house in the middle of the map. Once another militia comes into the circle in the middle of the map with the houses then the captured militia/house turns back into a militia. If all the militia are killed or if the sun comes up when the timer reaches 0, then the game ends. So far i've come up with triggers that make it so that once the militia is destroyed, you get a house with near infinite health in the middle. It works. Oh, also anyone know how to make an object invulnerable? Instead of just giving it alot of health so it cannot be destroyed. I think my main problem here, is tying in victory to teams. It doesn't seem to be possible to make it so once the militia on every team die its game over, instead of doing a seperate trigger for each militia which then makes it the same as the origional halloween run. My other problem is how to make the house turn back into the militia and make it a repeating trigger so that they will keep turning into houses once destroyed and then they can be freed over and over again.
thanks in advance, help appreicated. Also links to useful scenario designing tips appreciated. I didn't find any useful ones for what i'm trying to do so far.
Pentium 4 2.8 ghz 800 FSB, xfx 7800gt OC 256mb, 1gb ddr2 ram @ 533mhz, 160gb raid 0 HD
Experience is something you don't get until just after you need it.
thanks in advance, help appreicated. Also links to useful scenario designing tips appreciated. I didn't find any useful ones for what i'm trying to do so far.
Pentium 4 2.8 ghz 800 FSB, xfx 7800gt OC 256mb, 1gb ddr2 ram @ 533mhz, 160gb raid 0 HD
Experience is something you don't get until just after you need it.