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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » prob with camera track
Topic Subject:prob with camera track
posted 23 November 2003 06:01 PM EDT (US)         
ok, i have just started making my first scenario.....and i've placed a lot of camera tracks and all, but i still found a huge bug. Whenever i want to stop the camera track (after it's all played), i press escape and nothing happens, i mean, the games goes on working (the comp doesnt stop) but i still cant leave cinematic mode, and thats a prob...a big one.

anyway, please respond...

posted 23 November 2003 06:26 PM EDT (US)     1 / 5       
you need to have a cinimatic off trigger or else your gonna be in cinimatic mode for a looooooooooong time

you need to have cinimatic trigger ON how long it lasts

then your tracks

then cinimatic mode OFF

I am a Spartin I am bred for War
without my maps I have no expression
posted 23 November 2003 07:31 PM EDT (US)     2 / 5       
i guess ill try that...
posted 23 November 2003 08:00 PM EDT (US)     3 / 5       
If you didnt understand last post, I will try to clarify it, there is an effect called cinimatic mode, with 2 ooptions, on and off. If you want it to end at 300 seconds use the trigger but set it to off and it will take you out
posted 24 November 2003 02:55 AM EDT (US)     4 / 5       
When I work on cinematics, I find it quite useful to have an "escape cinematic" trigger which allows me to exit the cinematic whenever I want to by pressing either the ESC key or the Space bar on my keyboard.

The trigger is quite simple:

Trigger A (On; High Priority)

Condition: Abort Cinematics
Effect: Cinematic OFF

posted 24 November 2003 11:58 AM EDT (US)     5 / 5       
wow, I didn't knew that thnx !!

"One may feel fear in the face of danger, as long as one banishes fear when danger actually arives" "So say the wise"
I can help making campaings I can do triggers/map design/storyboard, żż need help ?? mail me on:
I hate it when people calling me "DMK" or "DMX' call me Reaper
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