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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Some quick questions:
Topic Subject:Some quick questions:
posted 26 November 2003 10:25 PM EDT (US)         
1. How do I change Gaia's worshiping god, so she isnt going for Isis?

2. Is it possible to make your own sky? As in blue clouds with a green sky, or floating skulls?

[This message has been edited by tomduo (edited 11-26-2003 @ 10:25 PM).]

posted 27 November 2003 05:56 PM EDT (US)     1 / 5       
Hi tomduo,

1. To change Gaia's (Player 0) worshipping god, you must load a user-created random map that has a specific god selected.

If you know how to create a basic random map script, type in the following lines into your script:


Replace the Isis part with the name of the major god you would like. (If you don't know how to create a random map, let me know, and I'll send you a sample.)


2. I'm not sure if it's possible to create sky mods. You might want to ask this question over at the Modding Forum.

posted 27 November 2003 06:52 PM EDT (US)     2 / 5       
In principle it is possible, but one must an existing sky rework and may use no other name! Itīs a difficulty work, but one must change nine different sky pictures and these again accurately build up!
posted 28 November 2003 03:03 PM EDT (US)     3 / 5       
please send me a sample ^_^ nothing too intense, I love making maps, and I should post some of my eye candy. I mostly make RPG maps for friends of mine using thier characters.

tomduo at hotmail dot com. (dun wanna get spammed x.x; )

New question, is there a setting so a normal unit regenerates like myth units and SPC heros?

[This message has been edited by tomduo (edited 11-28-2003 @ 05:34 PM).]

posted 28 November 2003 06:40 PM EDT (US)     4 / 5       
Yes, creating the custom skies is quite difficult. I have tried them before, but can't get them to load ;-).

tom, check your mail. I've just sent you the random map. About your question on unit regenerating, yes you can make regular units regenerate by using the Damage Unit effect with a negative number:

. . .

TRIGGER A [Active, Loop, High Priority]

Condition: Timer 1 second*

Effect: Damage Unit
Unit: . . . select the unit you want to heal
Amount: -1 *


*this determines how often the units regenerate
* the amount of damage is negative. This will heal the unit.

Notes: if you want to heal multiple units, simply select all the units you want to heal. To select more than one unit, hold down shift while selecting. double-clicking works too.

posted 29 November 2003 02:24 PM EDT (US)     5 / 5       
Thank you very much ^_^
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