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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Some quick questions:
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Topic Subject:Some quick questions:
tomduo
Mortal
posted 26 November 2003 10:25 PM EDT (US)         
1. How do I change Gaia's worshiping god, so she isnt going for Isis?

2. Is it possible to make your own sky? As in blue clouds with a green sky, or floating skulls?

[This message has been edited by tomduo (edited 11-26-2003 @ 10:25 PM).]

AuthorReplies:
Alexandergreat3
Mortal
posted 27 November 2003 05:56 PM EDT (US)     1 / 5       
Hi tomduo,

1. To change Gaia's (Player 0) worshipping god, you must load a user-created random map that has a specific god selected.

If you know how to create a basic random map script, type in the following lines into your script:

rmSetGaiaCiv(cCivIsis);

Replace the Isis part with the name of the major god you would like. (If you don't know how to create a random map, let me know, and I'll send you a sample.)

___________________________


2. I'm not sure if it's possible to create sky mods. You might want to ask this question over at the Modding Forum.

reyk
Mortal
posted 27 November 2003 06:52 PM EDT (US)     2 / 5       
In principle it is possible, but one must an existing sky rework and may use no other name! Itīs a difficulty work, but one must change nine different sky pictures and these again accurately build up!
tomduo
Mortal
posted 28 November 2003 03:03 PM EDT (US)     3 / 5       
please send me a sample ^_^ nothing too intense, I love making maps, and I should post some of my eye candy. I mostly make RPG maps for friends of mine using thier characters.

tomduo at hotmail dot com. (dun wanna get spammed x.x; )

New question, is there a setting so a normal unit regenerates like myth units and SPC heros?

[This message has been edited by tomduo (edited 11-28-2003 @ 05:34 PM).]

Alexandergreat3
Mortal
posted 28 November 2003 06:40 PM EDT (US)     4 / 5       
Yes, creating the custom skies is quite difficult. I have tried them before, but can't get them to load ;-).

tom, check your mail. I've just sent you the random map. About your question on unit regenerating, yes you can make regular units regenerate by using the Damage Unit effect with a negative number:

. . .

TRIGGER A [Active, Loop, High Priority]

Condition: Timer 1 second*

Effect: Damage Unit
Unit: . . . select the unit you want to heal
Amount: -1 *

_________________________________


*this determines how often the units regenerate
* the amount of damage is negative. This will heal the unit.

Notes: if you want to heal multiple units, simply select all the units you want to heal. To select more than one unit, hold down shift while selecting. double-clicking works too.

tomduo
Mortal
posted 29 November 2003 02:24 PM EDT (US)     5 / 5       
Thank you very much ^_^
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