Effect: Cinematic Mode ON Camera Track Set ObscuredUnits ON or OFF Render Sky = SkyBlue SkyWinter SkySunset SkyStormy
Use Render Sky only if you don't want to show the black borders of the scenario.
Condition: Always
Trigger_2: Active (if you want a dialog to appear as soon as the game starts, then put a dialog and put it to run inmmediately).
Effect: Play Dialog (choose whatever you want to appear on the bottom cinematic screen. -- NOTE: don't forget to add ( : ) after you have put the name of the person who is talking
Condtion It could be:
Timer Always Distance to point/unit Is Dead/Live
Or other condition
Trigger_3: Cinematic Mode OFF = You must turn off the cinematic or else it will get stock forever and not able to quit. if the cinematic doesn't quit, press ALT + F4 Set Obscured Units ON or OFF
Condtion: It could be: Timer Always Distance to point/unit Is Dead/Live
Or other conditions
If you want to abort a cinematic do this:
Trigger_4: Active
Effect: Cinematic Mode OFF Camera Cut Disable Trigger = Camera Track(type the trigger name which makes the cinematic run)
Condtion: Abort Cinematic
It all depends on how you want the cinematic to appear
[This message has been edited by auron 2 (edited 12-22-2003 @ 07:03 PM).]
Christopher_Kott Mortal
posted 22 December 2003 10:58 PM
EDT (US)
4 / 7
WHEN I MAKE SCENARIO'S PEOPLE SAY THEY LOOK LIKE !!!! CAN YOU PLEASE HELP ME AND TELL ME HOW TO MAKE GOOD CITENAMIC WHEN I MAKE IT IT TURNS ALL BLACK AND I CAN'T SEE ANYTHING THANKS A LOT *suprised*
CodeLabMaster Mortal
posted 22 December 2003 11:24 PM
EDT (US)
5 / 7
Off the top of my head... Render Black Map Effect, Black Map Off, Fog of War Off
"War does not determine who is right, only who is left." - Bertrand Russell "Things are more like they are now than they ever were before." - Dwight D. Eisenhower
Chief_Thunder_ Mortal
posted 23 December 2003 06:00 PM
EDT (US)
6 / 7
Also, make sure ur initial fade effect is fading IN, not out. If you don't have a fade in effect at the beginning, then put one there, it makes it look ES quality for at least the first 1000 milliseconds .
HL_Reaper Mortal
posted 24 December 2003 05:05 AM
EDT (US)
7 / 7
Chief_Thunder, can you explain Fade to Color to me(or someone else) I'm not really understanding it, I know almost all the triggers very well, and I'm skilled in cinematics but I always bump at the part of fading...