I'm currently making a Multiplayer map. It has four players, each one representing an element. The four elements are Rock, Fire, Water and Earth. I've modified a few things about the style of play but generally you still play the same. One of the main changes is that to advance, you use the Son of Osiris to Charge up the Guardian. You don't get God Powers at each Age advance, instead you get them when you get to the Titan Age. The MUs you get, I've tried to Orientate about the element. I hope to give each civ more myth units. The current MUS for each civ:
Rock: Prometheans, Manticores, Medusas
Fire: Valkyries, Battle Boars, Phoenixes
Water: Caladrias, Hydras, Arguses
Earth: Cyclopses, Behemoths, Hekagiganteses
ESO Screen name:Seth_Midster
ESOX Screen name: :Vigilante_Elibiel
Favourite gods (from each civ and in order of choice): Isis, Kronos, Loki, Zeus.
Rock: Prometheans, Manticores, Medusas
Fire: Valkyries, Battle Boars, Phoenixes
Water: Caladrias, Hydras, Arguses
Earth: Cyclopses, Behemoths, Hekagiganteses
Also I plan on setting up a trigger that lets the player create their "Elemental Warrior", Mountain Giant, Fire Giant, Frost Giant or Colussus, depending on Element. They are not paid for, but they come from a summoning tree. You can only have one at a time and they'll have modded stats. So anyone got any comments? I've nearly finished the map.
ESO Screen name:Seth_Midster
ESOX Screen name: :Vigilante_Elibiel
Favourite gods (from each civ and in order of choice): Isis, Kronos, Loki, Zeus.
[This message has been edited by Lord_Elibiel (edited 12-29-2003 @ 08:47 AM).]