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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » I need help....
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Topic Subject:I need help....
chimpson5
Mortal
posted 01 February 2004 04:40 PM EDT (US)         
This has proboly been answered before,but is there a way to look at what the diolauge says.Or do I just have to keep clicking one then testing it 'till I find the one that I want?

TAK!
AuthorReplies:
Dnas
Mortal
posted 01 February 2004 04:48 PM EDT (US)     1 / 5       
What do you mean by "the dialogue"?

Dnas
Wildfire games 0 A. D. texture artist.
Rest In Peace, Flipbizcut (1979-2005)

[This message may have been edited by Dnas (edited 49-92-4096 @ 42:93 PM).]

chimpson5
Mortal
posted 01 February 2004 05:08 PM EDT (US)     2 / 5       
In the trigger play Dialog.

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Mr Muppet
Mortal
(id: Scrunch Muppet)
posted 02 February 2004 12:29 PM EDT (US)     3 / 5       
If your'e talking about the soundfile dialouge (e.g ones like "ark153.mp3") then I don't think you can test them in the editor. You could rename all of the files in the "sound" folder but that would take ages...
chimpson5
Mortal
posted 02 February 2004 05:11 PM EDT (US)     4 / 5       
oh, well okay thanx

TAK!
AG99
Mortal
posted 04 February 2004 03:59 PM EDT (US)     5 / 5       
What I do is I find the scenario that the soundbyte comes from, go into the editor, and copy and paste from there. It is time consuming, true, but the voiceover effect is quite good. However, It takes so long, that I would recommend leaving it out and simply having on screen text. That would leave you with more time to do more worthwhile trigger work.

Hmm?
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