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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Advanced Questions
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Topic Subject:Advanced Questions
Treebeard III
Mortal
posted 05 February 2004 03:26 AM EDT (US)         

I have 2 questions

How do you add terrains to terraintypes XML where do I get the ID ?


In my LOTR I replaced the origional map of Greece with the middle earth map But it is a bit dodgy putting the bits of map together is there any way I can put the whole map on In one peice ?


>< )))O> ~^~^~^~^~^ Treebeard III ~^~^~^~^~<O(((><
My Aztec buildings]and[url=http://www.geocities.com/ageofaztecs/screenshots.html]Shots of my aztec work
want a mod email me [/email=aerlinn@austarnet.com.au]Here[/email and I will make it

>< )))O> ~^~^~^~^~^Treebeard III ~^~^~^~^~<O(((><

AuthorReplies:
oddy
Mortal
posted 05 February 2004 11:08 AM EDT (US)     1 / 2       
2. You can't, because a campaignscript needs 12 pieces.

A condition is not a trigger.
An effect is not a trigger.
A trigger is a combination of one or more conditions and effects.
It causes effects to happen if and when conditions are met.
Period.
King Jared
Mortal
posted 05 February 2004 12:02 PM EDT (US)     2 / 2       
Just get a Middle-Earth map 1024x768 pixels. Then, use cut/copy and paste to divide the map into sections of 256x256. Then, the number order to place each section of map in the campmap defines is...

1   2   3   4
5 6 7 8
9 10 11 12

"1" being the top-left corner of the map, and "12" being the bottom-right corner... I think. Does the number code start at 0, or 1? Well, if it is 0, then just shift the numbers accordingly. Like Oddy said, it has to be in twelve pieces.

And I don't understand what ID you're talking about in the first question, so I won't answer it.


Your Divine Overlord
KING JARED
Aw, hell, I dunno, she had some tig-ole-bitties, d'int she?
big.vitt@gmail.com

[This message has been edited by King Jared (edited 02-05-2004 @ 12:05 PM).]

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