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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » a single player map idea
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Topic Subject:a single player map idea
reach268
Mortal
posted 21 March 2004 09:30 AM EDT (US)         
player 1 is allied with all players.
all other players hate each other.
you start with one god power shifting sands.
you get another shifting sands every lets say minute.
you must transport enemy armies to each other to make them fight.
if you dont kill at least all but one enemy in a time limit you lose.
simple. this can be quiet good fun if there are lets say healing springs,places where metiorites hit etc.
AuthorReplies:
Skycat
Mortal
posted 21 March 2004 10:00 AM EDT (US)     1 / 4       
Heh, sounds pretty funny. Why dont you make it?

-=Skycat=-
Il_Roxy_lI
Mortal
posted 22 March 2004 00:09 AM EDT (US)     2 / 4       
wow....doesn't sound bad, u should make it .
reach268
Mortal
posted 22 March 2004 12:04 PM EDT (US)     3 / 4       
well i'm not really that good at eye candy so it might not me a good looking map so i'll make a basic shell for people to improve on.
reach268
Mortal
posted 22 March 2004 01:45 PM EDT (US)     4 / 4       
there its been completed and posted it is a single player scenario called "norse shifting sandz" its now just a prosses of expanding it.
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