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Age of Mythology Heaven » Forums » Scenario Design » Scenario goes blank while testing in multiplayer!
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Topic Subject:Scenario goes blank while testing in multiplayer!
Il_Roxy_lI
Mortal
posted 22 March 2004 12:58 PM EDT (US)         
Im done with my scenario for now, but when I hosted the internet game, it booted me out to main menu of AOM xpack when it finished loading!! What should I do? The other players encounter the same problem...

Thanks in advanced,
Roxy

[This message has been edited by Il_Roxy_lI (edited 03-22-2004 @ 02:32 PM).]

AuthorReplies:
Il_Roxy_lI
Mortal
posted 22 March 2004 02:35 PM EDT (US)     1 / 6       
mmm...I have tried to figure this out, but I can't! I guess I haven't had enough experience with scenarios....could someone plz help me?
This can't be the first time it has happened...can it?

[This message has been edited by Il_Roxy_lI (edited 03-22-2004 @ 08:15 PM).]

Cobra the Mediocre
Mortal
(id: The_Cobra_81)
posted 22 March 2004 08:22 PM EDT (US)     2 / 6       
I ran into this while playtesting on Running Man. It happens (at least on my machine) with scenarios that use a number in their title. I changed mine from 'Running Man v1.0' to 'Running Man' and it worked.

Maybe that's your problem?


Cobra the Mediocre
SteadilY working up to Average
If you're not part of the solution, you're part of the precipitate.
(Age of Kings Heaven) (The Renegades)
Il_Roxy_lI
Mortal
posted 22 March 2004 08:54 PM EDT (US)     3 / 6       
Wow! Thanks..It probably is that! Strange...

Il_Roxy_lI
Il_Roxy_lI
Mortal
posted 22 March 2004 09:12 PM EDT (US)     4 / 6       
Yup! It worked THANKS! Now I just need to learn how to fix my trigger to make the map black after the cinematic is shown
This is what I have as my trigger for resetting it..

TRIGGER:
Condition: Timer- 57 seconds (duration of cinematic)
Effect: Reset all Blackmap

Is this not right?
...One problem after another, is it worth it?


Il_Roxy_lI
Cobra the Mediocre
Mortal
(id: The_Cobra_81)
posted 22 March 2004 10:34 PM EDT (US)     5 / 6       
Always.

You want it to fade to black, to end the scenario, for example? If so, use the "Fade to Color" condition. Put all three boxes on 500, and you should get your cinematic to fade out.

or...

If you want to reset all the explored areas and leave just those areas with your units in them revealed, use reset all blackmap.

Il_Roxy_lI
Mortal
posted 22 March 2004 11:24 PM EDT (US)     6 / 6       
Thanks..It turned out that the trigger only failed to work in my LAN game. I appreciate u telling me about the 'fade-to-color'

Il_Roxy_lI

[This message has been edited by Il_Roxy_lI (edited 03-22-2004 @ 11:24 PM).]

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