You must be logged in to post messages.
Please login or register

Scenario Design
Moderated by Yeebaagooon, TAG, nottud

Hop to:    
Welcome! You are not logged in. Please Login or Register.6 replies
Age of Mythology Heaven » Forums » Scenario Design » Civ Buildings
Bottom
Topic Subject:Civ Buildings
BabaHama
Mortal
posted 04 September 2004 09:52 AM EDT (US)         
I'm creating a series of Regicide-type maps. What I need to know is how to get a Palace, a Fortress, a Hill Fort, or a Migdol depending on what civ you are.
AuthorReplies:
LJC
Mortal
posted 04 September 2004 11:41 AM EDT (US)     1 / 6       
"Set tech status"
Greek starting units
Egyptian starting units etc...

Then fire a trigger to change the type of building to the corresponding civ.


(¯`-.:=LJC=:.-´¯)
|Member of|Ambition Designs| & |TOAO Clan|
|Download|The Greek Dream|
|Check|F.A.Q|

[This message has been edited by LJC (edited 09-04-2004 @ 11:42 AM).]

BabaHama
Mortal
posted 05 September 2004 01:55 PM EDT (US)     2 / 6       
mastertianmat
Mortal
posted 05 September 2004 03:12 PM EDT (US)     3 / 6       
is a single player map or a rms
BabaHama
Mortal
posted 05 September 2004 03:35 PM EDT (US)     4 / 6       
They are all multi-player. I don't get it. I need the building to be there at the beginning.
LJC
Mortal
posted 05 September 2004 04:29 PM EDT (US)     5 / 6       
Yup,just have any type building to start off with,then convert to suite.

(¯`-.:=LJC=:.-´¯)
|Member of|Ambition Designs| & |TOAO Clan|
|Download|The Greek Dream|
|Check|F.A.Q|
BabaHama
Mortal
posted 05 September 2004 05:30 PM EDT (US)     6 / 6       
But the person won't be the god i choose.

EDIT: Oh nvrmnd. I get it. thnx

[This message has been edited by BabaHama (edited 09-05-2004 @ 05:30 PM).]

You must be logged in to post messages.
Please login or register

Hop to:    

Age of Mythology Heaven | HeavenGames