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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » How do i put stuff on their sides?
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Topic Subject:How do i put stuff on their sides?
F2_CeLcIuS
Mortal
posted 05 September 2004 02:39 AM EDT (US)         
well guys a while ago i had a patch or somthing that let me put stuff on their side, i put position objects and a little thing would apear with arrows to place objects on ther sides and all.... well.... i need help finding it again... help?

you dont wanna go here dont tell me i did not warn u...i warned u, but u will not listen will u? noooooo u r gonna go there!
oh yeah, get your soul taken by me here

F2 is a new clan, so if u wanna join and help us out go here
AuthorReplies:
Lexus_Reloaded
Mortal
posted 05 September 2004 03:03 AM EDT (US)     1 / 11       

Lexus
Current Designs:
The Silmarillion 5% || Elenamon 75%
The age of Men is over. The time of Orcs has come. Gothmog
AoMPlayer000
Banned
posted 05 September 2004 05:12 AM EDT (US)     2 / 11       
Hey! That's mine ! Lol, very appropriate here nevertheless ...
R4GN4R0K R00LZ
Mortal
posted 05 September 2004 12:21 PM EDT (US)     3 / 11       
Go to download central, and search for New Editor. If you have AOM, get the AOM one. If you have TT, get NXE3.
F2_CeLcIuS
Mortal
posted 05 September 2004 05:49 PM EDT (US)     4 / 11       
i got the new x editor 3, but i dont know how to tilt em though

you dont wanna go here dont tell me i did not warn u...i warned u, but u will not listen will u? noooooo u r gonna go there!
oh yeah, get your soul taken by me here

F2 is a new clan, so if u wanna join and help us out go here
filmdirector2
Mortal
posted 05 September 2004 07:14 PM EDT (US)     5 / 11       
To make it simple for you, I will answer in 2 words: Search Engine.
reyk
Mortal
posted 06 September 2004 12:44 PM EDT (US)     6 / 11       
There is a menu called "Position Objects"

or the icon button in the Place Objects menu.

[This message has been edited by reyk (edited 09-06-2004 @ 12:46 PM).]

oddy
Mortal
posted 06 September 2004 02:24 PM EDT (US)     7 / 11       
For the good order: I believe it's in plain English.

A condition is not a trigger.
An effect is not a trigger.
A trigger is a combination of one or more conditions and effects.
It causes effects to happen if and when conditions are met.
Period.
RiderOfEternity
Mortal
posted 06 September 2004 03:01 PM EDT (US)     8 / 11       
I am quite amazed how you all managed to interpretate his post!

Leader of Liquid Fire. Animator Seb C.

One does not simply leave HG
IZeus_
Mortal
posted 06 September 2004 07:05 PM EDT (US)     9 / 11       
can u only rotate it throught the download?

"Alas all good things must end..."
Chris Poietas
Mortal
(id: Heirkles)
posted 06 September 2004 08:59 PM EDT (US)     10 / 11       
I amazed that no one has managed to answer this question, but instead end up being horrible to this guy.

In terms of looking to the future, i think a hunnic type of barbarian maybe turkic should sweep over Northern Europe just to create some activity of the region. I mean Sweden has been left out of a good solid fight for way to long as far as im concerned. Maybe a Hunnic Foreign Hoarde similar in practice to the French Foreign Legion. So they can recruit internationally, their base could be Turkmekistan.
EPHESTION
AoMPlayer000
Banned
posted 07 September 2004 06:02 AM EDT (US)     11 / 11       
Read answers #3,4,6. Besides, people who are too lazy to look for their stuff themselves deserve this 'procedure'.

Quoted from IZeus_:

can u only rotate it throught the download?


There's also another way. Open Notepad and write the following lines in it:

map("+control-arrowup", "moveunit", "uiPitchUnitDown")
map("+control-arrowdown", "moveunit", "uiPitchUnitUp")
map("+alt-control-arrowup", "moveunit", "uiPitchUnitDown")
map("+alt-control-arrowdown", "moveunit", "uiPitchUnitUp")
map("+s", "moveunit", "uiRollUnitLeft")
map("+d", "moveunit", "uiRollUnitRight")

Save it with UTF-8 encoding, place it in the \startup folder in AoM's root folder and rename the file to "user.con". Then you can rotate units in the Position Objects menu with Ctrl+up/down and d/s.

Sorry reyk, he asked for it !

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