Lore of Gaia
Mortal
posted 05 September 2004 07:43 AM EDT (US)
those who have titans should remember the 10th scenario - where you have to heal the land of silkyos. ive tried making a similar scenario - but the gaia lush from the town center after it is built grows in little patches instead of all over the area like in the silkyos scenario. also i noticed that in the silkyos scenario - the lush starts growing from the center of the town center unlike the edge of it like in random maps - so is there some kind of trigger involved?
PseudoWalrus
Mortal
posted 05 September 2004 03:02 PM
EDT (US)
2 / 10
Check the triggers for that map. I believe it is done something like this: Units in Area checks for a Town Center on a Settlement, and fires the effect Gaia Lush, with the target of that trigger being cinematic blocks that are spread all around the town center.
Lore of Gaia
Mortal
posted 07 September 2004 01:31 PM
EDT (US)
3 / 10
does anyone know what sequence of triggers was used in scenario 10 - anyone who has extracted the maps and looked at them on the editor might know - after all, the stuff the aom team used is all in the editor
Lore of Gaia
Mortal
posted 07 September 2004 02:50 PM
EDT (US)
5 / 10
lol, that requires effort and it is much easier to if anybody else has already found out
Lore of Gaia
Mortal
posted 07 September 2004 02:58 PM
EDT (US)
6 / 10
and that bringa another question - what is the name of the titans campaign .bar file
AoMPlayer000
Banned
posted 07 September 2004 03:06 PM
EDT (US)
7 / 10
"scenarios2.bar" in the \scenario folder.
pftq
Mortal
posted 07 September 2004 06:03 PM
EDT (US)
10 / 10
No need to do that. Just open the scenario in the game, then go to the editor and click File on the toolbar. Check the recently opened files list at the bottom.