R4GN4R0K R00LZ
Mortal
posted 09 September 2004 07:35 PM EDT (US)
I want to know if it is possible to make a player lose a certain GP. In my scenario, I'm going to make it so you can buy bolts with "mana" (favor). There will be a 15 second timer so that the player will lose the GP if not used within 15 seconds. I know, I've tried the search engine! I know that I can just use "Player Kill all GPs", but the problem is that I don't want the player to lose his other GPs. I want him to lose bolt, but not his other GPs. Anybody know how to do that?
filmdirector2
Mortal
posted 09 September 2004 07:44 PM
EDT (US)
1 / 6
I dunno. Maybe also put in the have a question post here thread. I know you can wipe all your GP's, but I dunno about a specific one.
pftq
Mortal
posted 09 September 2004 07:44 PM
EDT (US)
2 / 6
Just use Grant GP with a negative number. It'll be as if he used the GP. But it won't disappear, just end up red like I said - as if used. So if you're planning to have say 5 different GPs being granted, dunno about that.
KingKronos44
Mortal
posted 09 September 2004 09:11 PM
EDT (US)
3 / 6
Could you just kill all god powers and then grant the other ones back that you had? I dunno it might work.
pftq
Mortal
posted 09 September 2004 09:17 PM
EDT (US)
4 / 6
You might not always know what GPs the player had.
R4GN4R0K R00LZ
Mortal
posted 10 September 2004 03:36 PM
EDT (US)
6 / 6
In my scenario, you will buy spells, so I don't know what GPs the guy had. I'll just have to use the -(# of gps) trigger. Thx for help.