I've placed a cinematic beacon. Trigger Condition: 'unit in area' and an effect: 'message' that works nice. Now I like that particular unit to disappear. In AoE you were able to let vanish everything that entered a certain area, but in AoM there is no 'window' option to indicate that area. In other words, the interface is quite different. How can I 'destroy' all my own units coming closer to a beacon than e.g. 5 distance-units ? I have sent a similar question before, but apparently I did something wrong. Greetings,
Gerard - Holland
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Replies:
RiderOfEternity Mortal
posted 12 November 2004 01:39 PM
EDT (US)
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Use email or ask the community as a whole.. King Jared doesn't hang around AOMH all the time looking to answer people (as much as people liek you think he does).