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Age of Mythology Heaven » Forums » Scenario Design » Project Announcemnet: -The Taste of Vengeance-
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Topic Subject:Project Announcemnet: -The Taste of Vengeance-
Xero_2
Mortal
posted 29 January 2005 00:56 AM EDT (US)         
IMAGE NEEDED


Prologue:


In the Beginning, there is a child. A care free, small helpless child. Orpheus's life was normal, and he loved to play.

One day Orpheus's life was turned upside down, on his fifteenth birthday, the imperial forces came, and drafted him into force to fight in the local dispute that had became dangerous. After years in Military training, the dispute became a war. A war between Therese (Ther.eeze') and the wild men had begun.

Orpheus became Head Captain in the military, and was a vital key to the victory of Therese. In times of celebration, a scout from Orpheus's homeland arrived, he bared bad new.

He reported that Orpheus's mother had sent him to retrieve Orpheus. The wild men surprised the hamlet, trying surprise attack from behind as revenge. Orpheus and the scout rode and rod day after day, night after night.

When Orpheus was at the gates of the mall fortified hamlet, an arrow out of no where was shot and the scout fell. It was an ambush, and Orpheus fought and fought, for his life and the belief his mother was alive.

Once the ambush party fell, Orpheus proceeded, as he neared the gates of the hamlet, total carnage and destruction and chaos, dead bodies everywhere, and the stench of rot lingered about.

As Orpheus neared the gates even more….

Extra Info:
My little team needs help for this 11 scenario campaign(+ cine level). If interested mail to Xero3009@aol.com.


Open Jobs(mail me to apply):
Modding

Percent complete:5.2%

Levels(maps):
Long Road Home-30%

  • Colloseum-75%
    No Name-0%
    No Name-0%
    No Name-0%
    No Name-0%
    No Name-0%
    No Name-0%
    No Name-0%
    No Name-0%
    No Name-0%

    Sorry for the incompletion, but I jut started, and I'm almost done with the colloseum that you can fight in whenever your heart desires, but it's strategy too.

    Screenshots:
    Colloseum overview[BETA]
    Colloseum Entrance[BETA]

    Features:

  • Beutiful 11 map Campaign
  • Enterable Buildings
  • Special Markets that you can by things from
  • RPG type system Gold=Money Meat=Food Wood=Supplies
  • Follows a gripping story line

    Credits:
    Xero-

    Project Lead

    Creator of Concept

    Triggers

    Cinematics

    Eye Candy

    Initial Map Design

    Xamolxis-

    Lead Map Design

    Triggers

    Eye Candy

    Cinematics

    SSFC_Pacosgames-

    Lead Eye Candy

    Triggers

    Cinematcs

    Initial Map Dsign

    SieWart-

    Modding

    Initial Map Design

    Triggers

  • Mail to: Xero3009@aol.com

    Thanks,
    Xero



    ()(¯`._.Xero._.´¯))(
    ()Some Things)(
    ()Cannot)(
    ()Be Explained)(
    ()(- -))(

    [This message has been edited by Xero_2 (edited 01-29-2005 @ 01:37 PM).]

    AuthorReplies:
    Skycat
    Mortal
    posted 29 January 2005 02:59 AM EDT (US)     1 / 21       
    Sounds great, can't wait for screenshots! I could perhaps do you a banner, just tell me what background pic you want and how big you want it.

    -=Skycat=-
    OutlandishTeacup
    Mortal
    posted 29 January 2005 03:37 AM EDT (US)     2 / 21       
    Unfortunately, since your project is less than 60% finished this will probably be closed. If you want a chance at keeping it open, post some screenies. (host them on www.photobucket.comor another image hosting site)

        
    Gaurdian_112
    Banned
    posted 29 January 2005 04:00 AM EDT (US)     3 / 21       
    Sound's great!

    No, this should not be closed because its a well made showcase.

    Hikari
    Mortal
    (id: echowinds)
    posted 29 January 2005 04:24 AM EDT (US)     4 / 21       
    As a campaign as a whole, it might not be close to finish, but single scenarios are more than 60% (one of them).

    PhatFish
    Mr. Beta
    posted 29 January 2005 05:00 AM EDT (US)     5 / 21       
    Sounds good, looking forward to seeing some pics of it.
    Slickman_G
    Mortal
    posted 29 January 2005 05:05 AM EDT (US)     6 / 21       
    What he said^^^^^^

    (¯`·.`•.¸¸.•°°•.¸¸.•`.·´¯)
    (°¸.·`«Slick G»`·.¸°)
    (¯`·.`•.¸¸.••.¸¸.•`.·´¯)
    Mr Muppet
    Mortal
    (id: Scrunch Muppet)
    posted 29 January 2005 06:24 AM EDT (US)     7 / 21       

    Quote:

    No, this should not be closed because its a well made showcase.

    I kind of agree with you because this is such a great showcase but rules are rules...

    Shame though, this sounds excellent.

    Elpea
    Hal
    (id: lp_usa)
    posted 29 January 2005 10:08 AM EDT (US)     8 / 21       
    Since the showcase is well written, and the designer is looking for people to help, I say let this be open.

    Keep in mind I no longer moderate here so the final word is still Kumar's.


    Auron_
    Mortal
    (id: auron 2)
    posted 29 January 2005 10:20 AM EDT (US)     9 / 21       
    hey Xero glad to have you over at AoMH

    Xamo is gonna be part of this? haha thats so coool. good luck

    btw, here they dont allow Project Announcements that less than 50% finished, but i guess this was an exeption


    Auron: || Aurons Site || Aurons AoM:TT Creations || MY POETRY WEBSITE ||
    AoMPlayer000
    Banned
    posted 29 January 2005 10:25 AM EDT (US)     10 / 21       

    Quote:

    Percent complete:5.2%


    5.2? Did you get that number from your calculator or what ?

    Anyway, the rule wasn't made to improve the quality of showcases, but to keep the forum clean of announcements of projects that'll never be finished/released.

    Xero_2
    Mortal
    posted 29 January 2005 01:23 PM EDT (US)     11 / 21       
    Well, seeings how everyone wants pics, I'll load them up onto my photobucket account and let you see, they are out dated, beta versions of the colloseum, btw, what should I cover it with like the outside walls, I need some advice on this, and Aron_, yes Xamo is in, but remember he probably won't work with anyone else, I guess he just wanted this to be his first team project.Thanks for the replies and also thanks for saying it's a well, put-together showcase, it's my first official showcase here at AOMH.

    ()(¯`._.Xero._.´¯))(
    ()Some Things)(
    ()Cannot)(
    ()Be Explained)(
    ()(- -))(
    Skycat
    Mortal
    posted 29 January 2005 02:08 PM EDT (US)     12 / 21       
    I must admit even without the eyecandy the screens look awesome!

    -=Skycat=-
    Xero_2
    Mortal
    posted 29 January 2005 02:15 PM EDT (US)     13 / 21       
    What Eye Candy that's just the shape and most of the inside, I still need to put the final touches like little rocks in corners and I also still need to put the layer over the outside, I'm open for ideas anyone.

    ()(¯`._.Xero._.´¯))(
    ()Some Things)(
    ()Cannot)(
    ()Be Explained)(
    ()(- -))(
    Oscar
    Mortal
    posted 29 January 2005 06:43 PM EDT (US)     14 / 21       
    Elpea
    Hal
    (id: lp_usa)
    posted 29 January 2005 06:48 PM EDT (US)     15 / 21       
    Awesome Oscar

    Xero_2
    Mortal
    posted 29 January 2005 07:00 PM EDT (US)     16 / 21       
    Yes I know that colloseum, it's from Scipio, I loved that, and based some ideas on in like covering the inside with walls and plcing walls on the top. I am trying to refrain from using the method you did with using the hammer top and columns but if I have your permission and no other ideas come up, I may be forced to use your, if I have permission.

    ()(¯`._.Xero._.´¯))(
    ()Some Things)(
    ()Cannot)(
    ()Be Explained)(
    ()(- -))(
    Oscar
    Mortal
    posted 30 January 2005 07:37 AM EDT (US)     17 / 21       
    there is no copyright, you can copy it if you want.

    But I would like that your colosseum to not be identical to mine. There are in fact a lot of ways to recrete a colosseum/arena with the editor (by guardian: http://lp.lawn-gnome.net/files/GuardianRules/screen183.jpg,by macehead:
    http://www.geocities.com/parkkeer/arenaaa3.JPG,by tabarak:
    http://www.dov.ca/portal/phpUPR/files/Colosseum15.JPG). With some imagination you can make your version of this structure without being forced to use mine


    RAF The Dragon Cult Empires Fallen City AOM TT SCIPIO 1.1 LOTB The Lost Legion The Guardians Adventurers 1&2&3
    Proud member of no ****ing clan
    _
    _|_|_
    |_|_|_|
    |_|

    rest in peace Compy (February 2001, May 2006)
    Scenario Editor Screens
    Auron_
    Mortal
    (id: auron 2)
    posted 30 January 2005 08:29 AM EDT (US)     18 / 21       
    dont all the colliseums have about the same shape?

    Auron: || Aurons Site || Aurons AoM:TT Creations || MY POETRY WEBSITE ||
    Slickman_G
    Mortal
    posted 30 January 2005 08:45 AM EDT (US)     19 / 21       
    a colleseum only has one general shape so they will all look similar, you just need it to be a touch unique.

    (¯`·.`•.¸¸.•°°•.¸¸.•`.·´¯)
    (°¸.·`«Slick G»`·.¸°)
    (¯`·.`•.¸¸.••.¸¸.•`.·´¯)
    Oscar
    Mortal
    posted 30 January 2005 09:15 AM EDT (US)     20 / 21       

    Quote:

    dont all the colliseums have about the same shape

    yes, but like I wrote above there are several ways to recreate that same shape.


    RAF The Dragon Cult Empires Fallen City AOM TT SCIPIO 1.1 LOTB The Lost Legion The Guardians Adventurers 1&2&3
    Proud member of no ****ing clan
    _
    _|_|_
    |_|_|_|
    |_|

    rest in peace Compy (February 2001, May 2006)
    Scenario Editor Screens
    Xero_2
    Mortal
    posted 30 January 2005 01:13 PM EDT (US)     21 / 21       
    Yes Thanks for the info I'll read up then the Colloseum will be done and I can work on the scennary and city.

    ()(¯`._.Xero._.´¯))(
    ()Some Things)(
    ()Cannot)(
    ()Be Explained)(
    ()(- -))(
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