A scenario made by Jonathan1222....
A little history: In July 2003, Jonathan1222 played capture the flag at school, then he though "Hey, why don't I make Capture the Flag in AOM!". And so he set out to accomplish this. He went through many versions of it, some having secret shortcuts until he settled on a version like the one you are about to download. By then, it was about October-November 2003. He forgot about the project and started "Minas Tirith" and later canceled it and resumed work on Capture the Flag (or CtF). Then he finished it. Features Start of the Game
-A day-to-night cycle, changing every 2 minutes (120 seconds) with there own sounds to go along with them.
-Relics will randomly appear, granting bonuses such as improved speed or new god powers, all you must do is get to the relic first.
-God Powers to aid you in the game, cast a shockwave, invoke a bolt, or summon a meteor shower.
-A field filled with detail
-A tower system that incorperates sbattle into capture the flag. Fight for favor and build your towers. Also, if you're really willing too, you can get 100 favor, and your towers will be upgraded too be invincible ( not really, they just get crenellations and boiling oil)
At the start of the game, there is a brief intro to the scenario.
Afterwards, you are given around 2 minutes to set up your strategy.
Then you are granted your godpowers and a boulder wall seperating both sides of the playing fields will be destroyed.
Then you are free to move to your opponents side of the field.
Latest version: Made on Febuary 15th 2005
ex-Modder and Scenario Designer | Legacy
Member since May 5th, 2003