Topic Subject:How do you change lighting periodicly (to mimic time passing)
GovernatorHater Mortal
posted 16 April 2005 08:10 PM EDT (US)
like it says how do you get light to change every..... lets say 5 minutes for instance. From default to dusk to night to dawn back to default. Thanks in advance.
P.S. If you can think of any cool easy triggers to make the multiplayer map better.
Author
Replies:
Hikari Mortal
(id: echowinds)
posted 16 April 2005 09:10 PM
EDT (US)
1 / 9
Read the stickies.
光
GovernatorHater Mortal
posted 16 April 2005 09:12 PM
EDT (US)
2 / 9
what?
ATTEcLiPsE1 Mortal
posted 16 April 2005 09:13 PM
EDT (US)
3 / 9
Exactaly.
Look at the top, where there's a bunch of posts with pins in folders near the icon.
There are some useful guides in the 'A Guide to Editor Tips & Tricks' at the top of the 'Scenario Design & Discussions'forum, including a guide for day/night cycles.
I would tell you but I dont think you could comprehend the vast simple triggers.If you wish for an example look at Murder Worldmap V.I put a day,night,dawn,mornin'cycle into it.Also you should have thought about using the search option on here.Theres a simple guide on how to do it.
[This message has been edited by LuCkyMaN (edited 04-17-2005 @ 01:11 PM).]
CheeZy Mortal
(id: CheeZy monkey)
posted 17 April 2005 06:03 PM
EDT (US)
8 / 9
Simply have a set lighting effect and make the fade longer than 5 seconds. Do some math to calculate the seconds you want for the transitions and repeat.
I had about 50 triggers controlling a dozen or so different custom made lighting sets for my World Map V3X to replicate a day to night cycle in that map.
CheeZy ex-HG Angel WildFire Games - Artist, Lead Scenario Designer, Game Designer for 0 A.D. "But really, stop fighting and listen to CheeZy when he says use good grammar." - Phantom_rider. ----Stuff I've Made----
GovernatorHater Mortal
posted 17 April 2005 08:23 PM
EDT (US)
9 / 9
lights done. thanks.
P.S. I think light cycles should be a standerd for all maps.