Thank you at everyone, which loaded the NXE 3. Over 4970 times it was downloaded meanwhile with AoMH and has most Downloads of all Utility programs now.
And who does not know the NXE 3 yet, here some pictures:
[This message has been edited by reyk (edited 07-01-2005 @ 01:33 PM).]
Author
Replies:
EaZy Mortal
(id: EazY_Ben)
posted 14 June 2005 01:45 PM
EDT (US)
1 / 45
Reyk is a genius. If you haven't already downloaded it, download it now!
I can never get my AOMTT to change views without Reyks editor.
Former level designer at Reverie World Studios. I still do some levels for fun, though!
Anastasoulis Mortal
posted 15 June 2005 02:08 AM
EDT (US)
8 / 45
Reyk's editor is a must for all who are serious about designing. If you don't have it -get it now !!!
Also, I seize the opportunity to thank you publicallly Reyk once more for the cliff,water,forest files that allow me to see all the terrain mods. Congrats for your work, without you the game would be much poorer.
regards
fubudis Mortal
posted 15 June 2005 02:37 AM
EDT (US)
9 / 45
Quick Question:
When i Downloaded the last Reyk editor, I kept getting OoS online no matter what kinda game i played. I had to delete the awsome editor. (compliments to Reyk on the excellent mod) Does this one have the same bug?
If you give a man a match, he will be warm for an hour. If you set a man on fire, he will be warm for the rest of his life.
CaveTown Immortal
posted 15 June 2005 02:43 AM
EDT (US)
10 / 45
I don't, but still, the way I eliminate errors in this is installing it twice, the first time it says error, then I install it again, after the second time any errors I had go away.
Former level designer at Reverie World Studios. I still do some levels for fun, though!
Slickman_G Mortal
posted 15 June 2005 07:02 AM
EDT (US)
11 / 45
Quote:
Reyk is a genius. If you haven't already downloaded it, download it now!
Yep Reyk has made good job indeed. But I haven't really needed the new triggers actually I didn't even get them with auto-installer but I don't care because I have get by on with original triggers thought extra triggers could save me from lots of problems. But I have used NXE 3's animation- and portraitlists and that ability to turn objects.
I found a problem that didnt occur before... in the editor when you place units near one another that are enemies, they instantly fight. This is a huge problem in some cases. other than that your editor is amazing and bravo.. any suggestions?
What difference does it make to the dead, the orphans and the homeless, whether the mad destruction is wrought under the name of totalitarianism or the holy name of liberty or democracy? - Mahatma Gandhi - Current project: Of Men and Gods
AoMPlayer000 Banned
posted 16 June 2005 03:42 PM
EDT (US)
22 / 45
Well, that happens with the normal editor as well... Just save & exit as fast as possible .
Mythos_Ruler Mortal
posted 16 June 2005 11:17 PM
EDT (US)
23 / 45
Yeah... that design flaw of the editor has been with us since DAY 1. The pause button was supposedly implemented as a fix to this.
thats the same with AOK... there are so many things the forumers realize that is wrong with the editor after it has already been produced... kinda lame, but it cant be perfect.
What difference does it make to the dead, the orphans and the homeless, whether the mad destruction is wrought under the name of totalitarianism or the holy name of liberty or democracy? - Mahatma Gandhi - Current project: Of Men and Gods
Archaeopterix Mortal
posted 17 June 2005 08:44 AM
EDT (US)
25 / 45
I mainly use it for advanced object rotation and to view animations. But it's a little bit over-done to say that without Reyk, designing in AoM would have died out.